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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.DealtDamageAttachedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author North
*/
public class SpitefulShadows extends CardImpl {
public SpitefulShadows(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{B}");
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.UnboostCreature));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
this.addAbility(new DealtDamageAttachedTriggeredAbility(Zone.BATTLEFIELD, new SpitefulShadowsEffect(),
false, SetTargetPointer.PERMANENT));
}
public SpitefulShadows(final SpitefulShadows card) {
super(card);
}
@Override
public SpitefulShadows copy() {
return new SpitefulShadows(this);
}
}
class SpitefulShadowsEffect extends OneShotEffect {
public SpitefulShadowsEffect() {
super(Outcome.Damage);
this.staticText = "it deals that much damage to its controller";
}
public SpitefulShadowsEffect(final SpitefulShadowsEffect effect) {
super(effect);
}
@Override
public SpitefulShadowsEffect copy() {
return new SpitefulShadowsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Integer damageAmount = (Integer) this.getValue("damage");
if (damageAmount != null) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent == null) {
FixedTarget fixedTarget = (FixedTarget) getTargetPointer();
permanent = (Permanent) game.getLastKnownInformation(fixedTarget.getTarget(), Zone.BATTLEFIELD, fixedTarget.getZoneChangeCounter());
}
if (permanent != null) {
Player player = game.getPlayer(permanent.getControllerId());
if (player != null) {
player.damage(damageAmount, permanent.getId(), game, false, true);
return true;
}
}
}
return false;
}
}