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package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author JRHerlehy
*/
public class GreenbeltRampager extends CardImpl {
public GreenbeltRampager(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}");
this.subtype.add("Elephant");
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// When Greenbelt Rampager enters the battlefield, pay {E}{E}. If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
this.addAbility(new EntersBattlefieldTriggeredAbility(new GreenbeltRampagerEffect(), false));
}
public GreenbeltRampager(final GreenbeltRampager card) {
super(card);
}
@Override
public GreenbeltRampager copy() {
return new GreenbeltRampager(this);
}
private static class GreenbeltRampagerEffect extends OneShotEffect {
GreenbeltRampagerEffect() {
super(Outcome.Neutral);
this.staticText = "pay {E}{E}. If you can't, return {this} to its owner's hand and you get {E}";
}
GreenbeltRampagerEffect(final GreenbeltRampagerEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent card = game.getPermanent(source.getSourceId());
Player player = game.getPlayer(source.getControllerId());
if (card == null || player == null) return false;
if (player.getCounters().getCount(CounterType.ENERGY) > 1) {
player.getCounters().removeCounter(CounterType.ENERGY, 2);
} else {
card.moveToZone(Zone.HAND, source.getSourceId(), game, true);
player.addCounters(CounterType.ENERGY.createInstance(), game);
}
return true;
}
@Override
public GreenbeltRampagerEffect copy() {
return new GreenbeltRampagerEffect(this);
}
}
}