/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ChoosePlayerEffect; import mage.abilities.effects.common.DamageSelfEffect; import mage.abilities.keyword.IndestructibleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.players.Player; /** * * @author North */ public class StuffyDoll extends CardImpl { public StuffyDoll(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{5}"); this.subtype.add("Construct"); this.power = new MageInt(0); this.toughness = new MageInt(1); // As Stuffy Doll enters the battlefield, choose a player. this.addAbility(new AsEntersBattlefieldAbility(new ChoosePlayerEffect(Outcome.Damage))); // Stuffy Doll is indestructible. this.addAbility(IndestructibleAbility.getInstance()); // Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. this.addAbility(new StuffyDollTriggeredAbility()); // {tap}: Stuffy Doll deals 1 damage to itself. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageSelfEffect(1), new TapSourceCost())); } public StuffyDoll(final StuffyDoll card) { super(card); } @Override public StuffyDoll copy() { return new StuffyDoll(this); } } class StuffyDollTriggeredAbility extends TriggeredAbilityImpl { public StuffyDollTriggeredAbility() { super(Zone.BATTLEFIELD, new StuffyDollGainLifeEffect()); } public StuffyDollTriggeredAbility(final StuffyDollTriggeredAbility effect) { super(effect); } @Override public StuffyDollTriggeredAbility copy() { return new StuffyDollTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_CREATURE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(this.sourceId)) { this.getEffects().get(0).setValue("damageAmount", event.getAmount()); return true; } return false; } @Override public String getRule() { return "Whenever {this} is dealt damage, " + super.getRule(); } } class StuffyDollGainLifeEffect extends OneShotEffect { public StuffyDollGainLifeEffect() { super(Outcome.GainLife); staticText = "it deals that much damage to the chosen player"; } public StuffyDollGainLifeEffect(final StuffyDollGainLifeEffect effect) { super(effect); } @Override public StuffyDollGainLifeEffect copy() { return new StuffyDollGainLifeEffect(this); } @Override public boolean apply(Game game, Ability source) { UUID playerId = (UUID) game.getState().getValue(source.getSourceId() + "_player"); Player player = game.getPlayer(playerId); if (player != null && player.canRespond()) { player.damage((Integer) this.getValue("damageAmount"), source.getSourceId(), game, false, true); } return true; } }