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package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealtDamageToSourceTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author vereena42
*/
public class CoalhaulerSwine extends CardImpl {
public CoalhaulerSwine(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
this.subtype.add("Boar");
this.subtype.add("Beast");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
this.addAbility(new DealtDamageToSourceTriggeredAbility(Zone.BATTLEFIELD, new CoalhaulerSwineEffect(), false));
}
public CoalhaulerSwine(final CoalhaulerSwine card) {
super(card);
}
@Override
public CoalhaulerSwine copy() {
return new CoalhaulerSwine(this);
}
static class CoalhaulerSwineEffect extends OneShotEffect {
public CoalhaulerSwineEffect() {
super(Outcome.Damage);
staticText = "it deals that much damage to each player";
}
public CoalhaulerSwineEffect(final CoalhaulerSwineEffect effect) {
super(effect);
}
@Override
public CoalhaulerSwineEffect copy() {
return new CoalhaulerSwineEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID playerId : game.getPlayers().keySet()) {
Player player = game.getPlayer(playerId);
if(player != null) {
player.damage((Integer) this.getValue("damage"), source.getSourceId(), game, false, true);
}
}
return true;
}
}
}