/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ..AS IS.. AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.command.emblems; import mage.abilities.Ability; import mage.abilities.common.AttackedByCreatureTriggeredAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.TrampleAbility; import mage.constants.Duration; import mage.constants.SetTargetPointer; import mage.constants.Zone; import mage.game.command.Emblem; /** * * @author spjspj */ public class GarrukApexPredatorEmblem extends Emblem { /** * Emblem with "Whenever a creature attacks you, it gets +5/+5 and gains * trample until end of turn." */ public GarrukApexPredatorEmblem() { setName("Emblem Garruk"); Effect effect = new BoostTargetEffect(5, 5, Duration.EndOfTurn); effect.setText("it gets +5/+5"); Ability ability = new AttackedByCreatureTriggeredAbility(Zone.COMMAND, effect, false, SetTargetPointer.PERMANENT); effect = new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, "and gains trample until end of turn"); ability.addEffect(effect); this.getAbilities().add(ability); } }