/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.TrampleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author jeffwadsworth */ public class BloodTyrant extends CardImpl { public BloodTyrant(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{U}{B}{R}"); this.subtype.add("Vampire"); this.power = new MageInt(5); this.toughness = new MageInt(5); // Flying this.addAbility(FlyingAbility.getInstance()); // Trample this.addAbility(TrampleAbility.getInstance()); // At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new BloodTyrantEffect(), TargetController.YOU, false)); // Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. this.addAbility(new PlayerLosesTheGameTriggeredAbility()); } public BloodTyrant(final BloodTyrant card) { super(card); } @Override public BloodTyrant copy() { return new BloodTyrant(this); } } class PlayerLosesTheGameTriggeredAbility extends TriggeredAbilityImpl { public PlayerLosesTheGameTriggeredAbility() { super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(5)), false); } public PlayerLosesTheGameTriggeredAbility(final PlayerLosesTheGameTriggeredAbility ability) { super(ability); } @Override public PlayerLosesTheGameTriggeredAbility copy() { return new PlayerLosesTheGameTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.LOSES; } @Override public boolean checkTrigger(GameEvent event, Game game) { return true; } @Override public String getRule() { return "Whenever a player loses the game, put five +1/+1 counters on {this}."; } } class BloodTyrantEffect extends OneShotEffect { public BloodTyrantEffect() { super(Outcome.Benefit); staticText = "each player loses 1 life. Put a +1/+1 counter on {this} for each 1 life lost this way"; } public BloodTyrantEffect(final BloodTyrantEffect effect) { super(effect); } @Override public BloodTyrantEffect copy() { return new BloodTyrantEffect(this); } @Override public boolean apply(Game game, Ability source) { int counters = 0; Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { if (player.loseLife(1, game, false) > 0) { counters++; } } } Permanent bloodTyrant = game.getPermanent(source.getSourceId()); if (bloodTyrant != null && counters > 0) { bloodTyrant.addCounters(CounterType.P1P1.createInstance(counters), source, game); } return true; } return false; } }