/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.AttachEffect; import mage.abilities.keyword.EnchantAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TurnPhase; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.permanent.CanBeEnchantedByPredicate; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.game.turn.TurnMod; import mage.players.Player; import mage.target.Target; import mage.target.TargetPermanent; import mage.target.common.TargetControlledCreaturePermanent; import java.util.UUID; /** * @author duncant */ public class BreathOfFury extends CardImpl { public BreathOfFury(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{R}{R}"); this.subtype.add("Aura"); // Enchant creature you control TargetPermanent auraTarget = new TargetControlledCreaturePermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. this.addAbility(new BreathOfFuryAbility()); } public BreathOfFury(final BreathOfFury card) { super(card); } @Override public BreathOfFury copy() { return new BreathOfFury(this); } } class BreathOfFuryAbility extends TriggeredAbilityImpl { public BreathOfFuryAbility() { super(Zone.BATTLEFIELD, new BreathOfFuryEffect()); } public BreathOfFuryAbility(final BreathOfFuryAbility ability) { super(ability); } @Override public BreathOfFuryAbility copy() { return new BreathOfFuryAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event; Permanent enchantment = game.getPermanent(getSourceId()); if (damageEvent.isCombatDamage() && enchantment != null && enchantment.getAttachedTo().equals(event.getSourceId())) { Permanent creature = game.getPermanent(enchantment.getAttachedTo()); if (creature != null) { for (Effect effect : getEffects()) { effect.setValue("TriggeringCreatureId", creature.getId()); } return true; } } return false; } @Override public String getRule() { return "When enchanted creature deals combat damage to a player, " + super.getRule(); } } class BreathOfFuryEffect extends OneShotEffect { public BreathOfFuryEffect() { super(Outcome.Benefit); staticText = "sacrifice enchanted creature and attach {this} to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase."; } public BreathOfFuryEffect(final BreathOfFuryEffect effect) { super(effect); } @Override public BreathOfFuryEffect copy() { return new BreathOfFuryEffect(this); } @Override public boolean apply(Game game, Ability source){ Permanent enchantment = game.getPermanent(source.getSourceId()); if (enchantment == null) { return false; } Permanent enchantedCreature = game.getPermanent((UUID) getValue("TriggeringCreatureId")); Player controller = game.getPlayer(source.getControllerId()); FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature you control that could be enchanted by " + enchantment.getName()); filter.add(new CanBeEnchantedByPredicate(enchantment)); Target target = new TargetControlledCreaturePermanent(filter); target.setNotTarget(true); // It's important to check that the creature was successfully sacrificed here. Effects that prevent sacrifice will also prevent Breath of Fury's effect from working. // Commanders going to the command zone and Rest in Peace style replacement effects don't make Permanent.sacrifice return false. if (enchantedCreature != null && controller != null && enchantedCreature.sacrifice(source.getSourceId(), game) && target.canChoose(source.getSourceId(), controller.getId(), game)) { controller.choose(outcome, target, source.getSourceId(), game); Permanent newCreature = game.getPermanent(target.getFirstTarget()); boolean success = false; if (newCreature != null) { Permanent oldCreature = game.getPermanent(enchantment.getAttachedTo()); if (oldCreature != null) { if (oldCreature.getId().equals(newCreature.getId())) { success = true; } else { if (oldCreature.removeAttachment(enchantment.getId(), game) && newCreature.addAttachment(enchantment.getId(), game)) { game.informPlayers(enchantment.getLogName() + " was unattached from " + oldCreature.getLogName() + " and attached to " + newCreature.getLogName()); success = true; } } } else if (newCreature.addAttachment(enchantment.getId(), game)) { game.informPlayers(enchantment.getLogName() + " was attached to " + newCreature.getLogName()); success = true; } } if (success) { for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterControlledCreaturePermanent(), controller.getId(), game)) { permanent.untap(game); } game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), TurnPhase.COMBAT, null, false)); } return true; } return false; } }