/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.UUID; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.common.DestroyTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCreaturePermanent; /** * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class MagusOfTheAbyss extends CardImpl { public MagusOfTheAbyss(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}"); this.subtype.add("Human"); this.subtype.add("Wizard"); this.power = new MageInt(4); this.toughness = new MageInt(3); // At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. this.addAbility(new MagusOfTheAbyssTriggeredAbility()); } public MagusOfTheAbyss(final MagusOfTheAbyss card) { super(card); } @Override public MagusOfTheAbyss copy() { return new MagusOfTheAbyss(this); } } class MagusOfTheAbyssTriggeredAbility extends TriggeredAbilityImpl { MagusOfTheAbyssTriggeredAbility() { super(Zone.BATTLEFIELD, new DestroyTargetEffect(true), false); } MagusOfTheAbyssTriggeredAbility(final MagusOfTheAbyssTriggeredAbility ability) { super(ability); } @Override public MagusOfTheAbyssTriggeredAbility copy() { return new MagusOfTheAbyssTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE; } @Override public boolean checkTrigger(GameEvent event, Game game) { Player player = game.getPlayer(event.getPlayerId()); if (player != null) { FilterCreaturePermanent filter = new FilterCreaturePermanent("nonartifact creature you control"); filter.add(Predicates.not(new CardTypePredicate(CardType.ARTIFACT))); filter.add(new ControllerIdPredicate(player.getId())); Target target = new TargetCreaturePermanent(filter); target.setAbilityController(getControllerId()); target.setTargetController(player.getId()); this.getTargets().clear(); this.getTargets().add(target); return true; } return false; } @Override public String getRule() { return "At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated."; } }