/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.p;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author LevelX2
*/
public class Pandemonium extends CardImpl {
private final UUID originalId;
public Pandemonium(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{R}");
// Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.
Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new PandemoniumEffect(), new FilterCreaturePermanent(), false, SetTargetPointer.PERMANENT, "");
ability.addTarget(new TargetCreatureOrPlayer());
originalId = ability.getOriginalId();
this.addAbility(ability);
}
public Pandemonium(final Pandemonium card) {
super(card);
this.originalId = card.originalId;
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability.getOriginalId().equals(originalId)) {
UUID creatureId = ability.getEffects().get(0).getTargetPointer().getFirst(game, ability);
Permanent creature = game.getPermanent(creatureId);
if (creature != null) {
ability.getTargets().get(0).setTargetController(creature.getControllerId());
}
}
}
@Override
public Pandemonium copy() {
return new Pandemonium(this);
}
}
class PandemoniumEffect extends OneShotEffect {
public PandemoniumEffect() {
super(Outcome.Benefit);
this.staticText = "that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice";
}
public PandemoniumEffect(final PandemoniumEffect effect) {
super(effect);
}
@Override
public PandemoniumEffect copy() {
return new PandemoniumEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent enteringCreature = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
if (enteringCreature != null) {
Permanent targetPermanent = game.getPermanent(source.getTargets().getFirstTarget());
if (targetPermanent != null) {
targetPermanent.damage(enteringCreature.getPower().getValue(), source.getSourceId(), game, false, true);
} else {
Player targetPlayer = game.getPlayer(source.getTargets().getFirstTarget());
if (targetPlayer != null) {
targetPlayer.damage(enteringCreature.getPower().getValue(), source.getSourceId(), game, false, true);
}
}
return true;
}
}
return false;
}
}