/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.e; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ReplacementEffectImpl; import mage.abilities.keyword.TrampleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import java.util.UUID; /** * * @author LoneFox */ public class EmbermawHellion extends CardImpl { public EmbermawHellion(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}{R}"); this.subtype.add("Hellion"); this.power = new MageInt(4); this.toughness = new MageInt(5); // Trample this.addAbility(TrampleAbility.getInstance()); // If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EmbermawHellionEffect())); } public EmbermawHellion(final EmbermawHellion card) { super(card); } @Override public EmbermawHellion copy() { return new EmbermawHellion(this); } } class EmbermawHellionEffect extends ReplacementEffectImpl { EmbermawHellionEffect() { super(Duration.WhileOnBattlefield, Outcome.Benefit); staticText = "If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead."; } EmbermawHellionEffect(final EmbermawHellionEffect effect) { super(effect); } @Override public boolean checksEventType(GameEvent event, Game game) { switch(event.getType()) { case DAMAGE_CREATURE: case DAMAGE_PLANESWALKER: case DAMAGE_PLAYER: return true; default: return false; } } @Override public boolean applies(GameEvent event, Ability source, Game game) { if(source.getControllerId().equals(game.getControllerId(event.getSourceId()))) { MageObject sourceObject; Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(event.getSourceId()); if(sourcePermanent == null) { sourceObject = game.getObject(event.getSourceId()); } else { sourceObject = sourcePermanent; } return sourceObject != null && sourceObject.getColor(game).isRed() && !sourceObject.getId().equals(source.getSourceId()); } return false; } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { event.setAmount(event.getAmount() + 1); return false; } @Override public EmbermawHellionEffect copy() { return new EmbermawHellionEffect(this); } }