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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.c;
import java.util.UUID;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.AsThoughManaEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterLandPermanent;
import mage.filter.common.FilterNonlandPermanent;
import mage.game.Game;
import mage.game.command.CommandObject;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.ManaPoolItem;
import mage.players.Player;
import mage.sets.Commander;
/**
*
* @author LevelX2
*/
public class CelestialDawn extends CardImpl {
public CelestialDawn(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}{W}");
// Lands you control are Plains.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CelestialDawnToPlainsEffect()));
// Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CelestialDawnToWhiteEffect()));
// You may spend white mana as though it were mana of any color.
// You may spend other mana only as though it were colorless mana.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new CelestialDawnSpendAnyManaEffect());
ability.addEffect(new CelestialDawnSpendColorlessManaEffect());
this.addAbility(ability);
}
public CelestialDawn(final CelestialDawn card) {
super(card);
}
@Override
public CelestialDawn copy() {
return new CelestialDawn(this);
}
}
class CelestialDawnToPlainsEffect extends ContinuousEffectImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent();
CelestialDawnToPlainsEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
this.staticText = "Lands you control are Plains";
}
CelestialDawnToPlainsEffect(final CelestialDawnToPlainsEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public CelestialDawnToPlainsEffect copy() {
return new CelestialDawnToPlainsEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent land : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
switch (layer) {
case AbilityAddingRemovingEffects_6:
land.removeAllAbilities(source.getSourceId(), game);
land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
break;
case TypeChangingEffects_4:
land.getSubtype(game).clear();
land.getSubtype(game).add("Plains");
break;
}
}
return true;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
}
class CelestialDawnToWhiteEffect extends ContinuousEffectImpl {
private static final FilterNonlandPermanent filter = new FilterNonlandPermanent();
public CelestialDawnToWhiteEffect() {
super(Duration.WhileOnBattlefield, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit);
staticText = "Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white";
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (Permanent perm : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
setColor(perm.getColor(game), game);
}
// Stack
for (MageObject object : game.getStack()) {
if (object instanceof Spell && ((Spell) object).getControllerId().equals(controller.getId())) {
setColor(object.getColor(game), game);
}
}
// Exile
for (Card card : game.getExile().getAllCards(game)) {
if (card.getOwnerId().equals(controller.getId())) {
setColor(card.getColor(game), game);
}
}
// Command
for (CommandObject commandObject : game.getState().getCommand()) {
if (commandObject instanceof Commander) {
if (commandObject.getControllerId().equals(controller.getId())) {
setColor(commandObject.getColor(game), game);
}
}
}
// Hand
for (Card card : controller.getHand().getCards(game)) {
setColor(card.getColor(game), game);
}
// Library
for (Card card : controller.getLibrary().getCards(game)) {
setColor(card.getColor(game), game);
}
// Graveyard
for (Card card : controller.getGraveyard().getCards(game)) {
setColor(card.getColor(game), game);
}
return true;
}
return false;
}
protected static void setColor(ObjectColor color, Game game) {
color.setWhite(true);
color.setGreen(false);
color.setBlue(false);
color.setBlack(false);
color.setRed(false);
}
@Override
public CelestialDawnToWhiteEffect copy() {
return new CelestialDawnToWhiteEffect(this);
}
private CelestialDawnToWhiteEffect(CelestialDawnToWhiteEffect effect) {
super(effect);
}
}
class CelestialDawnSpendAnyManaEffect extends AsThoughEffectImpl implements AsThoughManaEffect {
public CelestialDawnSpendAnyManaEffect() {
super(AsThoughEffectType.SPEND_OTHER_MANA, Duration.Custom, Outcome.Benefit);
staticText = "You may spend white mana as though it were mana of any color";
}
public CelestialDawnSpendAnyManaEffect(final CelestialDawnSpendAnyManaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public CelestialDawnSpendAnyManaEffect copy() {
return new CelestialDawnSpendAnyManaEffect(this);
}
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
return affectedControllerId.equals(source.getControllerId());
}
@Override
public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) {
if (mana.getWhite() > 0) {
return ManaType.WHITE;
}
return null;
}
}
class CelestialDawnSpendColorlessManaEffect extends AsThoughEffectImpl implements AsThoughManaEffect {
public CelestialDawnSpendColorlessManaEffect() {
super(AsThoughEffectType.SPEND_ONLY_MANA, Duration.Custom, Outcome.Detriment);
staticText = "You may spend other mana only as though it were colorless mana";
}
public CelestialDawnSpendColorlessManaEffect(final CelestialDawnSpendColorlessManaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public CelestialDawnSpendColorlessManaEffect copy() {
return new CelestialDawnSpendColorlessManaEffect(this);
}
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
return affectedControllerId.equals(source.getControllerId());
}
@Override
public ManaType getAsThoughManaType(ManaType manaType, ManaPoolItem mana, UUID affectedControllerId, Ability source, Game game) {
if (mana.getWhite() == 0) {
return ManaType.COLORLESS;
}
return manaType;
}
}