/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.e; import mage.abilities.Ability; import mage.abilities.common.PutCardIntoGraveFromAnywhereAllTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.PreventionEffectImpl; import mage.abilities.effects.common.SacrificeSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.TargetController; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import java.util.Objects; import java.util.UUID; /** * @author Plopman */ public class EnergyField extends CardImpl { public EnergyField(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}"); // Prevent all damage that would be dealt to you by sources you don't control. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EnergyFieldEffect())); // When a card is put into your graveyard from anywhere, sacrifice Energy Field. this.addAbility(new PutCardIntoGraveFromAnywhereAllTriggeredAbility( new SacrificeSourceEffect(), false, TargetController.YOU)); } public EnergyField(final EnergyField card) { super(card); } @Override public EnergyField copy() { return new EnergyField(this); } } class EnergyFieldEffect extends PreventionEffectImpl { public EnergyFieldEffect() { super(Duration.WhileOnBattlefield); staticText = "Prevent all damage that would be dealt to you by sources you don't control"; } public EnergyFieldEffect(EnergyFieldEffect effect) { super(effect); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false); if (!game.replaceEvent(preventEvent)) { int damage = event.getAmount(); event.setAmount(0); game.informPlayers("Damage has been prevented: " + damage); game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage)); } return false; } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getType() == GameEvent.EventType.DAMAGE_PLAYER) { if (event.getTargetId().equals(source.getControllerId()) && !Objects.equals(game.getControllerId(event.getSourceId()), source.getControllerId())) { return super.applies(event, source, game); } } return false; } @Override public EnergyFieldEffect copy() { return new EnergyFieldEffect(this); } }