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package mage.cards.e;
import mage.abilities.Ability;
import mage.abilities.common.PutCardIntoGraveFromAnywhereAllTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import java.util.Objects;
import java.util.UUID;
/**
* @author Plopman
*/
public class EnergyField extends CardImpl {
public EnergyField(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
// Prevent all damage that would be dealt to you by sources you don't control.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EnergyFieldEffect()));
// When a card is put into your graveyard from anywhere, sacrifice Energy Field.
this.addAbility(new PutCardIntoGraveFromAnywhereAllTriggeredAbility(
new SacrificeSourceEffect(), false, TargetController.YOU));
}
public EnergyField(final EnergyField card) {
super(card);
}
@Override
public EnergyField copy() {
return new EnergyField(this);
}
}
class EnergyFieldEffect extends PreventionEffectImpl {
public EnergyFieldEffect() {
super(Duration.WhileOnBattlefield);
staticText = "Prevent all damage that would be dealt to you by sources you don't control";
}
public EnergyFieldEffect(EnergyFieldEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
if (!game.replaceEvent(preventEvent)) {
int damage = event.getAmount();
event.setAmount(0);
game.informPlayers("Damage has been prevented: " + damage);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGE_PLAYER) {
if (event.getTargetId().equals(source.getControllerId()) && !Objects.equals(game.getControllerId(event.getSourceId()), source.getControllerId())) {
return super.applies(event, source, game);
}
}
return false;
}
@Override
public EnergyFieldEffect copy() {
return new EnergyFieldEffect(this);
}
}