package mage.abilities.dynamicvalue.common; import mage.abilities.Ability; import mage.abilities.costs.Cost; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.game.Game; import mage.game.permanent.Permanent; /** * @author LevelX2 */ public class SacrificeCostCreaturesToughness implements DynamicValue { @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { for (Cost cost : sourceAbility.getCosts()) { if (cost instanceof SacrificeTargetCost) { SacrificeTargetCost sacrificeCost = (SacrificeTargetCost) cost; int toughnessSum = 0; for (Permanent permanent : sacrificeCost.getPermanents()) { toughnessSum += permanent.getToughness().getValue(); } return toughnessSum; } } return 0; } @Override public SacrificeCostCreaturesToughness copy() { return new SacrificeCostCreaturesToughness(); } @Override public String toString() { return "X"; } @Override public String getMessage() { return "the sacrificed creature's toughness"; } }