/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import java.util.Iterator; import mage.MageObjectReference; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.ContinuousEffectImpl; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; /** * * @author BetaSteward_at_googlemail.com */ public class BoostAllEffect extends ContinuousEffectImpl { protected DynamicValue power; protected DynamicValue toughness; protected boolean excludeSource; protected FilterCreaturePermanent filter; protected boolean lockedInPT; public BoostAllEffect(int power, int toughness, Duration duration) { this(power, toughness, duration, false); } public BoostAllEffect(DynamicValue power, DynamicValue toughness, Duration duration) { this(power, toughness, duration, new FilterCreaturePermanent("All creatures"), false); } public BoostAllEffect(int power, int toughness, Duration duration, boolean excludeSource) { this(power, toughness, duration, new FilterCreaturePermanent("All creatures"), excludeSource); } public BoostAllEffect(int power, int toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource) { this(new StaticValue(power), new StaticValue(toughness), duration, filter, excludeSource); } public BoostAllEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource) { this(power, toughness, duration, filter, excludeSource, null); } public BoostAllEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource, String rule) { this(power, toughness, duration, filter, excludeSource, rule, false); } public BoostAllEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource, String rule, boolean lockedInPT) { super(duration, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, isCanKill(toughness) ? Outcome.UnboostCreature : Outcome.BoostCreature); this.power = power; this.toughness = toughness; this.filter = filter; this.excludeSource = excludeSource; this.lockedInPT = lockedInPT; if (rule == null || rule.isEmpty()) { setText(); } else { this.staticText = rule; } } public BoostAllEffect(final BoostAllEffect effect) { super(effect); this.power = effect.power; this.toughness = effect.toughness; this.filter = effect.filter.copy(); this.excludeSource = effect.excludeSource; this.lockedInPT = effect.lockedInPT; } @Override public BoostAllEffect copy() { return new BoostAllEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); setRuntimeData(source, game); if (this.affectedObjectsSet) { for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { if (!(excludeSource && perm.getId().equals(source.getSourceId())) && selectedByRuntimeData(perm, source, game)) { affectedObjectList.add(new MageObjectReference(perm, game)); } } } if (lockedInPT) { power = new StaticValue(power.calculate(game, source, this)); toughness = new StaticValue(toughness.calculate(game, source, this)); } } @Override public boolean apply(Game game, Ability source) { if (this.affectedObjectsSet) { for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) { // filter may not be used again, because object can have changed filter relevant attributes but still geets boost Permanent permanent = it.next().getPermanent(game); if (permanent != null) { permanent.addPower(power.calculate(game, source, this)); permanent.addToughness(toughness.calculate(game, source, this)); } else { it.remove(); // no longer on the battlefield, remove reference to object } } } else { setRuntimeData(source, game); for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { if (!(excludeSource && perm.getId().equals(source.getSourceId())) && selectedByRuntimeData(perm, source, game)) { perm.addPower(power.calculate(game, source, this)); perm.addToughness(toughness.calculate(game, source, this)); } } } return true; } /** * Overwrite this in effect that inherits from this * * @param source * @param game */ protected void setRuntimeData(Ability source, Game game) { } /** * Overwrite this in effect that inherits from this * * @param permanent * @param source * @param game * @return */ protected boolean selectedByRuntimeData(Permanent permanent, Ability source, Game game) { return true; } protected void setText() { StringBuilder sb = new StringBuilder(); if (excludeSource) { sb.append("Other "); } sb.append(filter.getMessage()).append(" get "); String p = power.toString(); if (!p.startsWith("-")) { sb.append('+'); } sb.append(p).append('/'); String t = toughness.toString(); if (!t.startsWith("-")) { if (p.startsWith("-")) { sb.append('-'); } else { sb.append('+'); } } sb.append(t); if (duration == Duration.EndOfTurn) { sb.append(" until end of turn"); } String message = null; String fixedPart = null; if (t.contains("X")) { message = toughness.getMessage(); fixedPart = ", where X is "; } else if (p.contains("X")) { message = power.getMessage(); fixedPart = ", where X is "; } else if (!power.getMessage().isEmpty()) { message = power.getMessage(); fixedPart = " for each "; } else if (!toughness.getMessage().isEmpty()) { message = toughness.getMessage(); fixedPart = " for each "; } if (message != null && !message.isEmpty() && fixedPart != null) { sb.append(fixedPart).append(message); } staticText = sb.toString(); } }