/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.replacement.entersBattlefield; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.counters.CounterType; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class HardenedScaleTest extends CardTestPlayerBase { /* Reported bug: Hangarback interaciton with Hardened Scales and Metallic Mimic on board is incorrect. */ @Test public void hangarBackHardenedScalesMetallicMimicTest() { /* Hangarback Walker {X}{X} Artifact Creature — Construct 0/0 Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. {1}, {T}: Put a +1/+1 counter on Hangarback Walker. */ String hWalker = "Hangarback Walker"; /* Hardened Scales {G} Enchantment If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. */ String hScales = "Hardened Scales"; /* Metallic Mimic {2} Artifact Creature — Shapeshifter 2/1 As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. */ String mMimic = "Metallic Mimic"; addCard(Zone.BATTLEFIELD, playerA, hScales); addCard(Zone.HAND, playerA, mMimic); addCard(Zone.HAND, playerA, hWalker); addCard(Zone.BATTLEFIELD, playerA, "Wastes", 4); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, mMimic); setChoice(playerA, "Construct"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, hWalker); setChoice(playerA, "X=1"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerA, mMimic, 1); assertPermanentCount(playerA, hWalker, 1); assertCounterCount(playerA, hWalker, CounterType.P1P1, 3); assertPowerToughness(playerA, hWalker, 3, 3); } @Test public void testWithVigorMortis() { /* Vigor Mortis {2}{B}{B} Sorcery Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it. */ String vMortis = "Vigor Mortis"; /* Hardened Scales {G} Enchantment If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. */ String hScales = "Hardened Scales"; /* Metallic Mimic {2} Artifact Creature — Shapeshifter 2/1 As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. */ String mMimic = "Metallic Mimic"; addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion"); addCard(Zone.BATTLEFIELD, playerA, hScales); addCard(Zone.HAND, playerA, mMimic); addCard(Zone.HAND, playerA, vMortis); addCard(Zone.BATTLEFIELD, playerA, "Forest", 2); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, mMimic); setChoice(playerA, "Cat"); castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, vMortis, "Silvercoat Lion"); setStopAt(3, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerA, mMimic, 1); assertPermanentCount(playerA, "Silvercoat Lion", 1); assertCounterCount(playerA, "Silvercoat Lion", CounterType.P1P1, 3); assertPowerToughness(playerA, "Silvercoat Lion", 5, 5); // Hardened Scales is only once applied to EntersTheBattlefield event assertGraveyardCount(playerA, vMortis, 1); } }