/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.MageInt; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.common.ChancellorAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.common.CreateTokenEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.TargetController; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.token.GoblinTokenWithHaste; import java.util.UUID; /** * * @author BetaSteward */ public class ChancellorOfTheForge extends CardImpl { private static String abilityText = "at the beginning of the first upkeep, create a 1/1 red Goblin creature token with haste"; private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control"); static { filter.add(new ControllerPredicate(TargetController.YOU)); } public ChancellorOfTheForge(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{R}{R}{R}"); this.subtype.add("Giant"); this.power = new MageInt(5); this.toughness = new MageInt(5); // You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Goblin creature token with haste. this.addAbility(new ChancellorAbility(new ChancellorOfTheForgeDelayedTriggeredAbility(), abilityText)); // When Chancellor of the Forge enters the battlefield, create X 1/1 red Goblin creature tokens with haste, where X is the number of creatures you control. DynamicValue value = new PermanentsOnBattlefieldCount(filter); this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinTokenWithHaste(), value), false)); } public ChancellorOfTheForge(final ChancellorOfTheForge card) { super(card); } @Override public ChancellorOfTheForge copy() { return new ChancellorOfTheForge(this); } } class ChancellorOfTheForgeDelayedTriggeredAbility extends DelayedTriggeredAbility { ChancellorOfTheForgeDelayedTriggeredAbility () { super(new CreateTokenEffect(new GoblinTokenWithHaste())); } ChancellorOfTheForgeDelayedTriggeredAbility(ChancellorOfTheForgeDelayedTriggeredAbility ability) { super(ability); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.UPKEEP_STEP_PRE; } @Override public boolean checkTrigger(GameEvent event, Game game) { return true; } @Override public ChancellorOfTheForgeDelayedTriggeredAbility copy() { return new ChancellorOfTheForgeDelayedTriggeredAbility(this); } }