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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.cards.c;
import mage.MageInt;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.ChancellorAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.token.GoblinTokenWithHaste;
import java.util.UUID;
/**
*
* @author BetaSteward
*/
public class ChancellorOfTheForge extends CardImpl {
private static String abilityText = "at the beginning of the first upkeep, create a 1/1 red Goblin creature token with haste";
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
}
public ChancellorOfTheForge(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{R}{R}{R}");
this.subtype.add("Giant");
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Goblin creature token with haste.
this.addAbility(new ChancellorAbility(new ChancellorOfTheForgeDelayedTriggeredAbility(), abilityText));
// When Chancellor of the Forge enters the battlefield, create X 1/1 red Goblin creature tokens with haste, where X is the number of creatures you control.
DynamicValue value = new PermanentsOnBattlefieldCount(filter);
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinTokenWithHaste(), value), false));
}
public ChancellorOfTheForge(final ChancellorOfTheForge card) {
super(card);
}
@Override
public ChancellorOfTheForge copy() {
return new ChancellorOfTheForge(this);
}
}
class ChancellorOfTheForgeDelayedTriggeredAbility extends DelayedTriggeredAbility {
ChancellorOfTheForgeDelayedTriggeredAbility () {
super(new CreateTokenEffect(new GoblinTokenWithHaste()));
}
ChancellorOfTheForgeDelayedTriggeredAbility(ChancellorOfTheForgeDelayedTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.UPKEEP_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return true;
}
@Override
public ChancellorOfTheForgeDelayedTriggeredAbility copy() {
return new ChancellorOfTheForgeDelayedTriggeredAbility(this);
}
}