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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.c;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author Plopman
*/
public class CallOfTheWild extends CardImpl {
public CallOfTheWild(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{G}{G}");
// {2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new CallOfTheWildEffect(), new ManaCostsImpl("{2}{G}{G}")));
}
public CallOfTheWild(final CallOfTheWild card) {
super(card);
}
@Override
public CallOfTheWild copy() {
return new CallOfTheWild(this);
}
}
class CallOfTheWildEffect extends OneShotEffect {
public CallOfTheWildEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard";
}
public CallOfTheWildEffect(final CallOfTheWildEffect effect) {
super(effect);
}
@Override
public CallOfTheWildEffect copy() {
return new CallOfTheWildEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller == null || sourceObject == null) {
return false;
}
if (controller.getLibrary().hasCards()) {
Card card = controller.getLibrary().getFromTop(game);
if (card != null) {
Cards cards = new CardsImpl(card);
controller.revealCards(sourceObject.getIdName(), cards, game);
if (card.isCreature()) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
} else {
controller.moveCards(card, Zone.GRAVEYARD, source, game);
}
}
}
return true;
}
}