/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import mage.abilities.condition.common.LandfallCondition; import mage.abilities.decorator.ConditionalOneShotEffect; import mage.abilities.effects.common.GainLifeTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.target.TargetPlayer; import mage.watchers.common.LandfallWatcher; import java.util.UUID; /** * * @author Loki */ public class RestForTheWeary extends CardImpl { public RestForTheWeary(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W}"); // Target player gains 4 life. // Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. this.getSpellAbility().addWatcher(new LandfallWatcher()); this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new GainLifeTargetEffect(8), new GainLifeTargetEffect(4), LandfallCondition.instance, "Target player gains 4 life. <br/>Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead")); this.getSpellAbility().addTarget(new TargetPlayer()); } public RestForTheWeary(final RestForTheWeary card) { super(card); } @Override public RestForTheWeary copy() { return new RestForTheWeary(this); } }