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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.common.ParleyCount;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author fireshoes
*/
public class SelvalasEnforcer extends CardImpl {
public SelvalasEnforcer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}");
this.subtype.add("Elf");
this.subtype.add("Warrior");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library.
// For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.
Ability ability = new EntersBattlefieldTriggeredAbility(new SelvalasEnforcerEffect(), false, "<i>Parley — </i>");
Effect effect = new DrawCardAllEffect(1);
effect.setText("Then each player draws a card");
ability.addEffect(effect);
this.addAbility(ability);
}
public SelvalasEnforcer(final SelvalasEnforcer card) {
super(card);
}
@Override
public SelvalasEnforcer copy() {
return new SelvalasEnforcer(this);
}
}
class SelvalasEnforcerEffect extends OneShotEffect {
public SelvalasEnforcerEffect() {
super(Outcome.Benefit);
this.staticText = "each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on {this}";
}
public SelvalasEnforcerEffect(final SelvalasEnforcerEffect effect) {
super(effect);
}
@Override
public SelvalasEnforcerEffect copy() {
return new SelvalasEnforcerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int parley = ParleyCount.getInstance().calculate(game, source, this);
if (parley > 0) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null) {
sourcePermanent.addCounters(CounterType.P1P1.createInstance(parley), source, game);
}
}
return true;
}
return false;
}
}