/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; import mage.abilities.effects.RestrictionEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.watchers.Watcher; import mage.watchers.common.CastSpellLastTurnWatcher; import java.util.HashSet; import java.util.Set; import java.util.UUID; /** * * @author BetaSteward_at_googlemail.com */ public class AngelicArbiter extends CardImpl { public AngelicArbiter(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{W}{W}"); this.subtype.add("Angel"); this.power = new MageInt(5); this.toughness = new MageInt(6); // Flying this.addAbility(FlyingAbility.getInstance()); // Each opponent who cast a spell this turn can't attack with creatures. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AngelicArbiterCantAttackTargetEffect(Duration.WhileOnBattlefield))); // Each opponent who attacked with a creature this turn can't cast spells. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AngelicArbiterEffect2()), new AngelicArbiterWatcher2()); } public AngelicArbiter(final AngelicArbiter card) { super(card); } @Override public AngelicArbiter copy() { return new AngelicArbiter(this); } } class AngelicArbiterWatcher2 extends Watcher { private final Set<UUID> playersThatAttackedThisTurn = new HashSet<>(); public AngelicArbiterWatcher2() { super("PlayerAttacked", WatcherScope.GAME); } public AngelicArbiterWatcher2(final AngelicArbiterWatcher2 watcher) { super(watcher); this.playersThatAttackedThisTurn.addAll(watcher.playersThatAttackedThisTurn); } @Override public AngelicArbiterWatcher2 copy() { return new AngelicArbiterWatcher2(this); } @Override public void watch(GameEvent event, Game game) { if (event.getType() == EventType.DECLARED_ATTACKERS && game.getActivePlayerId().equals(event.getPlayerId()) && game.getOpponents(controllerId).contains(event.getPlayerId()) && game.getCombat().getAttackerId().equals(event.getPlayerId()) && !game.getCombat().getAttackers().isEmpty()) { playersThatAttackedThisTurn.add(event.getPlayerId()); } } @Override public void reset() { super.reset(); playersThatAttackedThisTurn.clear(); } public boolean hasPlayerAttackedThisTurn(UUID playerId) { return playersThatAttackedThisTurn.contains(playerId); } } class AngelicArbiterCantAttackTargetEffect extends RestrictionEffect { public AngelicArbiterCantAttackTargetEffect(Duration duration) { super(duration); staticText = "Each opponent who cast a spell this turn can't attack with creatures"; } public AngelicArbiterCantAttackTargetEffect(final AngelicArbiterCantAttackTargetEffect effect) { super(effect); } @Override public boolean applies(Permanent permanent, Ability source, Game game) { if (game.getActivePlayerId().equals(permanent.getControllerId()) && game.getOpponents(source.getControllerId()).contains(permanent.getControllerId())) { CastSpellLastTurnWatcher watcher = (CastSpellLastTurnWatcher) game.getState().getWatchers().get(CastSpellLastTurnWatcher.class.getSimpleName()); if (watcher != null && watcher.getAmountOfSpellsPlayerCastOnCurrentTurn(permanent.getControllerId()) > 0) { return true; } } return false; } @Override public boolean canAttack(Game game) { return false; } @Override public AngelicArbiterCantAttackTargetEffect copy() { return new AngelicArbiterCantAttackTargetEffect(this); } } class AngelicArbiterEffect2 extends ContinuousRuleModifyingEffectImpl { public AngelicArbiterEffect2() { super(Duration.WhileOnBattlefield, Outcome.Benefit); staticText = "Each opponent who attacked with a creature this turn can't cast spells"; } public AngelicArbiterEffect2(final AngelicArbiterEffect2 effect) { super(effect); } @Override public AngelicArbiterEffect2 copy() { return new AngelicArbiterEffect2(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == EventType.CAST_SPELL; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (game.getActivePlayerId().equals(event.getPlayerId()) && game.getOpponents(source.getControllerId()).contains(event.getPlayerId())) { AngelicArbiterWatcher2 watcher = (AngelicArbiterWatcher2) game.getState().getWatchers().get(AngelicArbiterWatcher2.class.getSimpleName()); if (watcher != null && watcher.hasPlayerAttackedThisTurn(event.getPlayerId())) { return true; } } return false; } }