/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.control; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class CastOtherPlayersCardFromExileTest extends CardTestPlayerBase { /** * https://github.com/magefree/mage/issues/2721 Praetor's Grasp and Thada * Adel, Acquisitor, and possibly other cards with similar effects cause the * owner of stolen cards to be unable to cast those cards if they somehow * reacquire them. * * Specific examples I've encountered: * * In two separate games with Thada Adel, Acquisitor, I stole a Sol Ring and * cast it. After some board wipes and graveyard digging, the Sol Rings * found their way back to their owners' hands. They were unable to cast * them. * * I stole a Spine of Ish Sah with Praetor's Grasp. After a board wipe, the * Spine returned to its owner's hand and they were unable to cast it. */ @Test public void testCastWithThadaAdelAcquisitor() { addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3); // Islandwalk // Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. // Until end of turn, you may play that card. addCard(Zone.BATTLEFIELD, playerA, "Thada Adel, Acquisitor", 1); // Creature {1}{U}{U} 2/2 addCard(Zone.BATTLEFIELD, playerB, "Swamp", 3); addCard(Zone.BATTLEFIELD, playerB, "Forest", 2); // Sacrifice Bottle Gnomes: You gain 3 life. addCard(Zone.LIBRARY, playerB, "Bottle Gnomes", 8); // Creature {3} 1/3 // Return target creature card from your graveyard to your hand. addCard(Zone.HAND, playerB, "Wildwood Rebirth"); // Instant {1}{G} attack(1, playerA, "Thada Adel, Acquisitor"); setChoice(playerA, "Bottle Gnomes"); castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Bottle Gnomes"); activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Sacrifice"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Wildwood Rebirth", "Bottle Gnomes"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Bottle Gnomes"); setStopAt(2, PhaseStep.BEGIN_COMBAT); execute(); assertLife(playerB, 18); assertLife(playerA, 23); assertGraveyardCount(playerB, "Wildwood Rebirth", 1); assertPermanentCount(playerB, "Bottle Gnomes", 1); } @Test public void testCastWithThadaAdelAcquisitorReturnedFromBattlefield() { addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3); // Islandwalk // Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. // Until end of turn, you may play that card. addCard(Zone.BATTLEFIELD, playerA, "Thada Adel, Acquisitor", 1); // Creature {1}{U}{U} 2/2 addCard(Zone.BATTLEFIELD, playerB, "Swamp", 3); addCard(Zone.BATTLEFIELD, playerB, "Island", 1); // Sacrifice Bottle Gnomes: You gain 3 life. addCard(Zone.LIBRARY, playerB, "Bottle Gnomes", 8); // Creature {3} 1/3 // Return target creature you own to your hand. // Flashback {W} addCard(Zone.HAND, playerB, "Saving Grasp"); // Instant {U} attack(1, playerA, "Thada Adel, Acquisitor"); setChoice(playerA, "Bottle Gnomes"); castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Bottle Gnomes"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Saving Grasp", "Bottle Gnomes"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Bottle Gnomes"); setStopAt(2, PhaseStep.BEGIN_COMBAT); execute(); assertLife(playerB, 18); assertLife(playerA, 20); assertGraveyardCount(playerB, "Saving Grasp", 1); assertPermanentCount(playerB, "Bottle Gnomes", 1); } }