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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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package mage.watchers.common;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.UUID;
import mage.MageObjectReference;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.watchers.Watcher;
/**
* Counts amount of cards put into graveyards of players during the current
* turn. Also the UUIDs of cards that went to graveyard from Battlefield this
* turn.
*
* @author LevelX2
*/
public class CardsPutIntoGraveyardWatcher extends Watcher {
private final Map<UUID, Integer> amountOfCardsThisTurn = new HashMap<>();
private final Set<MageObjectReference> cardsPutToGraveyardFromBattlefield = new HashSet<>();
public CardsPutIntoGraveyardWatcher() {
super(CardsPutIntoGraveyardWatcher.class.getSimpleName(), WatcherScope.GAME);
}
public CardsPutIntoGraveyardWatcher(final CardsPutIntoGraveyardWatcher watcher) {
super(watcher);
for (Entry<UUID, Integer> entry : watcher.amountOfCardsThisTurn.entrySet()) {
amountOfCardsThisTurn.put(entry.getKey(), entry.getValue());
}
this.cardsPutToGraveyardFromBattlefield.addAll(watcher.cardsPutToGraveyardFromBattlefield);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.UNTAP_STEP_PRE) {
reset();
}
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && ((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD) {
UUID playerId = event.getPlayerId();
if (playerId != null && game.getCard(event.getTargetId()) != null) {
amountOfCardsThisTurn.putIfAbsent(playerId, 0);
amountOfCardsThisTurn.compute(playerId, (k, amount) -> amount += 1);
if (((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD) {
cardsPutToGraveyardFromBattlefield.add(new MageObjectReference(event.getTargetId(), game));
}
}
}
}
public int getAmountCardsPutToGraveyard(UUID playerId) {
return amountOfCardsThisTurn.getOrDefault(playerId, 0);
}
public Set<MageObjectReference> getCardsPutToGraveyardFromBattlefield() {
return cardsPutToGraveyardFromBattlefield;
}
@Override
public void reset() {
super.reset();
amountOfCardsThisTurn.clear();
cardsPutToGraveyardFromBattlefield.clear();
}
@Override
public CardsPutIntoGraveyardWatcher copy() {
return new CardsPutIntoGraveyardWatcher(this);
}
}