/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.SetToughnessSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.permanent.BlockedByIdPredicate; import mage.filter.predicate.permanent.BlockingAttackerIdPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class Sentinel extends CardImpl { public Sentinel(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{4}"); this.subtype.add("Shapeshifter"); this.power = new MageInt(1); this.toughness = new MageInt(1); FilterCreaturePermanent filter = new FilterCreaturePermanent("creature blocking or blocked by Sentinel"); filter.add(Predicates.or(new BlockedByIdPredicate(this.getId()), new BlockingAttackerIdPredicate(this.getId()))); // 0: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.) Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SentinelEffect(), new GenericManaCost(0)); ability.addTarget(new TargetCreaturePermanent(filter)); this.addAbility(ability); } public Sentinel(final Sentinel card) { super(card); } @Override public Sentinel copy() { return new Sentinel(this); } } class SentinelEffect extends OneShotEffect { public SentinelEffect() { super(Outcome.Detriment); this.staticText = "Change {this}'s base toughness to 1 plus the power of target creature blocking or blocked by {this}. <i>(This effect lasts indefinitely.)</i>"; } public SentinelEffect(final SentinelEffect effect) { super(effect); } @Override public SentinelEffect copy() { return new SentinelEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent targetPermanent = game.getPermanentOrLKIBattlefield(targetPointer.getFirst(game, source)); if (controller != null && targetPermanent != null) { int newToughness = targetPermanent.getPower().getValue() + 1; game.addEffect(new SetToughnessSourceEffect(new StaticValue(newToughness), Duration.Custom), source); return true; } return false; } }