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package mage.abilities.costs.common;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author emerald000
*/
public class ExileTargetCost extends CostImpl {
List<Permanent> permanents = new ArrayList<>();
public ExileTargetCost(TargetControlledPermanent target) {
this.addTarget(target);
this.text = "Exile " + target.getTargetName();
}
public ExileTargetCost(TargetControlledPermanent target, boolean noText) {
this.addTarget(target);
}
public ExileTargetCost(ExileTargetCost cost) {
super(cost);
for (Permanent permanent: cost.permanents) {
this.permanents.add(permanent.copy());
}
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
if (targets.choose(Outcome.Exile, controllerId, sourceId, game)) {
for (UUID targetId: targets.get(0).getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent == null) {
return false;
}
permanents.add(permanent.copy());
// 117.11. The actions performed when paying a cost may be modified by effects.
// Even if they are, meaning the actions that are performed don't match the actions
// that are called for, the cost has still been paid.
// so return state here is not important because the user indended to exile the target anyway
game.getPlayer(ability.getControllerId()).moveCardToExileWithInfo(permanent, null, null, sourceId, game, Zone.BATTLEFIELD, true);
}
paid = true;
}
return paid;
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
return targets.canChoose(controllerId, game);
}
@Override
public ExileTargetCost copy() {
return new ExileTargetCost(this);
}
public List<Permanent> getPermanents() {
return permanents;
}
}