/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ReplacementEffectImpl; import mage.abilities.keyword.FlashAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class DictateOfTheTwinGods extends CardImpl { public DictateOfTheTwinGods(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{R}{R}"); // Flash this.addAbility(FlashAbility.getInstance()); // If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DictateOfTheTwinGodsEffect())); } public DictateOfTheTwinGods(final DictateOfTheTwinGods card) { super(card); } @Override public DictateOfTheTwinGods copy() { return new DictateOfTheTwinGods(this); } } class DictateOfTheTwinGodsEffect extends ReplacementEffectImpl { public DictateOfTheTwinGodsEffect() { super(Duration.WhileOnBattlefield, Outcome.Damage); staticText = "If a source would deal damage to a permanent or player, that source deals double that damage to that permanent or player instead"; } public DictateOfTheTwinGodsEffect(final DictateOfTheTwinGodsEffect effect) { super(effect); } @Override public DictateOfTheTwinGodsEffect copy() { return new DictateOfTheTwinGodsEffect(this); } @Override public boolean checksEventType(GameEvent event, Game game) { switch (event.getType()) { case DAMAGE_CREATURE: case DAMAGE_PLAYER: case DAMAGE_PLANESWALKER: return true; default: return false; } } @Override public boolean applies(GameEvent event, Ability source, Game game) { return true; } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { DamageEvent damageEvent = (DamageEvent) event; if (damageEvent.getType() == EventType.DAMAGE_PLAYER) { Player targetPlayer = game.getPlayer(event.getTargetId()); if (targetPlayer != null) { targetPlayer.damage(damageEvent.getAmount() * 2, damageEvent.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects()); return true; } } else { Permanent targetPermanent = game.getPermanent(event.getTargetId()); if (targetPermanent != null) { targetPermanent.damage(damageEvent.getAmount() * 2, damageEvent.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects()); return true; } } return false; } }