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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.v;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author North, Loki
*/
public class Vendetta extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonblack creature");
static {
filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK)));
}
public Vendetta(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{B}");
// Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
this.getSpellAbility().addEffect(new DestroyTargetEffect(true));
this.getSpellAbility().addEffect(new VendettaEffect());
}
public Vendetta(final Vendetta card) {
super(card);
}
@Override
public Vendetta copy() {
return new Vendetta(this);
}
}
class VendettaEffect extends OneShotEffect {
public VendettaEffect() {
super(Outcome.Damage);
staticText = "You lose life equal to that creature's toughness";
}
public VendettaEffect(final VendettaEffect effect) {
super(effect);
}
@Override
public VendettaEffect copy() {
return new VendettaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent target = game.getPermanentOrLKIBattlefield(this.getTargetPointer().getFirst(game, source));
if (player != null && target != null) {
player.loseLife(target.getToughness().getValue(), game, false);
return true;
}
return false;
}
}