/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.planeswalker;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class TamiyoTest extends CardTestPlayerBase {
/*
* Reported bug: I activated Tamiyo's +1 ability on a 5/5 Gideon and his 2/2 Knight Ally, but when they both attacked
* and dealt damage I only drew one card when I'm pretty sure I was supposed to draw for each of the two.
*/
@Test
public void testFieldResearcherFirstEffectOnGideon() {
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
// +1: Choose up to two target creatures. Until your next turn,
// whenever either of those creatures deals combat damage, you draw a card.
addCard(Zone.BATTLEFIELD, playerA, "Tamiyo, Field Researcher", 1);
/* Gideon, Ally of Zendikar {2}{W}{W} - 4 loyalty
* +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible
* that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
* 0: Create a 2/2 white Knight Ally creature token.
**/
addCard(Zone.BATTLEFIELD, playerA, "Gideon, Ally of Zendikar", 1);
// put 2/2 knight ally token on battlefield
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+0: Create a");
// next, activate Gideon to make him a 5/5 human soldier ally creature
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Until end of turn");
// finally, use Tamiyo +1 on both creatures
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Knight Ally^Gideon, Ally of Zendikar"); // both token and Gideon as creature
// attack with both unblocked
attack(3, playerA, "Knight Ally");
attack(3, playerA, "Gideon, Ally of Zendikar");
setStopAt(3, PhaseStep.END_COMBAT);
execute();
assertLife(playerB, 13); // 5 + 2 damage, 20 - 7 = 13
assertPermanentCount(playerA, "Tamiyo, Field Researcher", 1);
assertPermanentCount(playerA, "Gideon, Ally of Zendikar", 1);
assertPermanentCount(playerA, "Knight Ally", 1);
assertHandCount(playerA, 3); // two cards drawn from each creature dealing damage + 1 card drawn on turn
}
/*
* Testing more basic scenario with Tamiyo, Field of Researcher +1 effect
*/
@Test
public void testFieldResearcherFirstEffectSimpleCreatureAttacks() {
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
// +1: Choose up to two target creatures. Until your next turn,
// whenever either of those creatures deals combat damage, you draw a card.
addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerA, "Bronze Sable", 1); // 2/1
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Bronze Sable");
attack(1, playerA, "Bronze Sable");
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertLife(playerB, 18);
assertHandCount(playerA, 1);
}
/*
* Testing more basic scenario with Tamiyo, Field of Researcher +1 effect
*/
@Test
public void testFieldResearcherFirstEffectSimpleCreaturesAttacks() {
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
// +1: Choose up to two target creatures. Until your next turn,
// whenever either of those creatures deals combat damage, you draw a card.
addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerA, "Bronze Sable", 1); // 2/1
addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Bronze Sable^Sylvan Advocate");
attack(1, playerA, "Bronze Sable");
attack(1, playerA, "Sylvan Advocate");
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertLife(playerB, 16);
assertHandCount(playerA, 2);
}
/*
* Testing more basic scenarios with Tamiyo, Field of Researcher +1 effect
*/
@Test
public void testFieldResearcherFirstEffectAttackAndBlock() {
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
// +1: Choose up to two target creatures. Until your next turn,
// whenever either of those creatures deals combat damage, you draw a card.
addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Sylvan Advocate");
attack(1, playerA, "Sylvan Advocate");
attack(2, playerB, "Memnite");
block(2, playerA, "Sylvan Advocate", "Memnite");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertLife(playerB, 18);
assertHandCount(playerA, 2); // Sylvan Advocate dealt combat damage twice
}
/*
* Reported bug: Tamiyo's +1 ability remains on the creature for the entirety of the game.
*/
@Test
public void testFieldResearcherFirstEffectOnlyPersistsUntilYourNextTurn() {
/*
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs."
*/
addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3
addCard(Zone.HAND, playerB, "Hero's Downfall", 1);
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 3);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Sylvan Advocate");
attack(1, playerA, "Sylvan Advocate");
attack(2, playerB, "Memnite");
block(2, playerA, "Sylvan Advocate", "Memnite");
castSpell(3, PhaseStep.UPKEEP, playerB, "Hero's Downfall");
addTarget(playerB, "Tamiyo, Field Researcher");
attack(3, playerA, "Sylvan Advocate"); // should not get extra card
setStopAt(3, PhaseStep.END_COMBAT);
execute();
assertGraveyardCount(playerA, "Tamiyo, Field Researcher", 1);
assertGraveyardCount(playerB, "Hero's Downfall", 1);
assertLife(playerB, 16);
assertHandCount(playerA, 3); // 2 cards drawn from Advocate + 1 card during T3 draw step.
}
/*
* I activated his +1 ability once. then, the next turn, i activated it one more time, and then
* i get to draw 3 cards of three creatures. So i think the first activation wasn't away.
*/
@Test
public void testDrawEffectGetsRemoved() {
/*
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs."
*/
addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); // 2/2
addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox", 1); // 2/4
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two", "Sylvan Advocate");
attack(1, playerA, "Sylvan Advocate");
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two", "Pillarfield Ox^Silvercoat Lion");
attack(3, playerA, "Pillarfield Ox");
attack(3, playerA, "Silvercoat Lion");
setStopAt(3, PhaseStep.END_COMBAT);
execute();
assertPermanentCount(playerA, "Tamiyo, Field Researcher", 1);
assertLife(playerB, 14);
assertHandCount(playerA, 4); // 3 cards drawn from attackers + 1 card during T3 draw step.
}
@Test
public void testFieldResearcherFirstAbilityTargetOpponentCreature() {
/*
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs."
*/
addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerB, "Bronze Sable", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Bronze Sable");
attack(2, playerB, "Bronze Sable");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertLife(playerA, 18);
assertHandCount(playerA, 1);
}
@Test
public void testFieldResearcherFirstAbilityTargetOpponentCreatures() {
/*
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs."
*/
addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerB, "Bronze Sable", 1);
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Bronze Sable^Memnite");
attack(2, playerB, "Bronze Sable");
attack(2, playerB, "Memnite");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertLife(playerA, 17);
assertHandCount(playerA, 2);
}
}