/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.planeswalker; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class TamiyoTest extends CardTestPlayerBase { /* * Reported bug: I activated Tamiyo's +1 ability on a 5/5 Gideon and his 2/2 Knight Ally, but when they both attacked * and dealt damage I only drew one card when I'm pretty sure I was supposed to draw for each of the two. */ @Test public void testFieldResearcherFirstEffectOnGideon() { // Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty // +1: Choose up to two target creatures. Until your next turn, // whenever either of those creatures deals combat damage, you draw a card. addCard(Zone.BATTLEFIELD, playerA, "Tamiyo, Field Researcher", 1); /* Gideon, Ally of Zendikar {2}{W}{W} - 4 loyalty * +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible * that's still a planeswalker. Prevent all damage that would be dealt to him this turn. * 0: Create a 2/2 white Knight Ally creature token. **/ addCard(Zone.BATTLEFIELD, playerA, "Gideon, Ally of Zendikar", 1); // put 2/2 knight ally token on battlefield activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+0: Create a"); // next, activate Gideon to make him a 5/5 human soldier ally creature activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Until end of turn"); // finally, use Tamiyo +1 on both creatures activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two"); addTarget(playerA, "Knight Ally^Gideon, Ally of Zendikar"); // both token and Gideon as creature // attack with both unblocked attack(3, playerA, "Knight Ally"); attack(3, playerA, "Gideon, Ally of Zendikar"); setStopAt(3, PhaseStep.END_COMBAT); execute(); assertLife(playerB, 13); // 5 + 2 damage, 20 - 7 = 13 assertPermanentCount(playerA, "Tamiyo, Field Researcher", 1); assertPermanentCount(playerA, "Gideon, Ally of Zendikar", 1); assertPermanentCount(playerA, "Knight Ally", 1); assertHandCount(playerA, 3); // two cards drawn from each creature dealing damage + 1 card drawn on turn } /* * Testing more basic scenario with Tamiyo, Field of Researcher +1 effect */ @Test public void testFieldResearcherFirstEffectSimpleCreatureAttacks() { // Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty // +1: Choose up to two target creatures. Until your next turn, // whenever either of those creatures deals combat damage, you draw a card. addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 2); addCard(Zone.BATTLEFIELD, playerA, "Bronze Sable", 1); // 2/1 castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two"); addTarget(playerA, "Bronze Sable"); attack(1, playerA, "Bronze Sable"); setStopAt(1, PhaseStep.END_COMBAT); execute(); assertLife(playerB, 18); assertHandCount(playerA, 1); } /* * Testing more basic scenario with Tamiyo, Field of Researcher +1 effect */ @Test public void testFieldResearcherFirstEffectSimpleCreaturesAttacks() { // Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty // +1: Choose up to two target creatures. Until your next turn, // whenever either of those creatures deals combat damage, you draw a card. addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 2); addCard(Zone.BATTLEFIELD, playerA, "Bronze Sable", 1); // 2/1 addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3 castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two"); addTarget(playerA, "Bronze Sable^Sylvan Advocate"); attack(1, playerA, "Bronze Sable"); attack(1, playerA, "Sylvan Advocate"); setStopAt(1, PhaseStep.END_COMBAT); execute(); assertLife(playerB, 16); assertHandCount(playerA, 2); } /* * Testing more basic scenarios with Tamiyo, Field of Researcher +1 effect */ @Test public void testFieldResearcherFirstEffectAttackAndBlock() { // Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty // +1: Choose up to two target creatures. Until your next turn, // whenever either of those creatures deals combat damage, you draw a card. addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 2); addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3 addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two"); addTarget(playerA, "Sylvan Advocate"); attack(1, playerA, "Sylvan Advocate"); attack(2, playerB, "Memnite"); block(2, playerA, "Sylvan Advocate", "Memnite"); setStopAt(2, PhaseStep.END_COMBAT); execute(); assertLife(playerB, 18); assertHandCount(playerA, 2); // Sylvan Advocate dealt combat damage twice } /* * Reported bug: Tamiyo's +1 ability remains on the creature for the entirety of the game. */ @Test public void testFieldResearcherFirstEffectOnlyPersistsUntilYourNextTurn() { /* // Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. −7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." */ addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 2); addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3 addCard(Zone.HAND, playerB, "Hero's Downfall", 1); addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1); addCard(Zone.BATTLEFIELD, playerB, "Swamp", 3); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two"); addTarget(playerA, "Sylvan Advocate"); attack(1, playerA, "Sylvan Advocate"); attack(2, playerB, "Memnite"); block(2, playerA, "Sylvan Advocate", "Memnite"); castSpell(3, PhaseStep.UPKEEP, playerB, "Hero's Downfall"); addTarget(playerB, "Tamiyo, Field Researcher"); attack(3, playerA, "Sylvan Advocate"); // should not get extra card setStopAt(3, PhaseStep.END_COMBAT); execute(); assertGraveyardCount(playerA, "Tamiyo, Field Researcher", 1); assertGraveyardCount(playerB, "Hero's Downfall", 1); assertLife(playerB, 16); assertHandCount(playerA, 3); // 2 cards drawn from Advocate + 1 card during T3 draw step. } /* * I activated his +1 ability once. then, the next turn, i activated it one more time, and then * i get to draw 3 cards of three creatures. So i think the first activation wasn't away. */ @Test public void testDrawEffectGetsRemoved() { /* // Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. −7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." */ addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 2); addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3 addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); // 2/2 addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox", 1); // 2/4 castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two", "Sylvan Advocate"); attack(1, playerA, "Sylvan Advocate"); activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two", "Pillarfield Ox^Silvercoat Lion"); attack(3, playerA, "Pillarfield Ox"); attack(3, playerA, "Silvercoat Lion"); setStopAt(3, PhaseStep.END_COMBAT); execute(); assertPermanentCount(playerA, "Tamiyo, Field Researcher", 1); assertLife(playerB, 14); assertHandCount(playerA, 4); // 3 cards drawn from attackers + 1 card during T3 draw step. } @Test public void testFieldResearcherFirstAbilityTargetOpponentCreature() { /* // Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. −7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." */ addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 2); addCard(Zone.BATTLEFIELD, playerB, "Bronze Sable", 1); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two"); addTarget(playerA, "Bronze Sable"); attack(2, playerB, "Bronze Sable"); setStopAt(2, PhaseStep.END_COMBAT); execute(); assertLife(playerA, 18); assertHandCount(playerA, 1); } @Test public void testFieldResearcherFirstAbilityTargetOpponentCreatures() { /* // Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. −7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." */ addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 2); addCard(Zone.BATTLEFIELD, playerB, "Bronze Sable", 1); addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two"); addTarget(playerA, "Bronze Sable^Memnite"); attack(2, playerB, "Bronze Sable"); attack(2, playerB, "Memnite"); setStopAt(2, PhaseStep.END_COMBAT); execute(); assertLife(playerA, 17); assertHandCount(playerA, 2); } }