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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.abilityword;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.CommanderInPlayCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.constants.Duration;
import mage.constants.Zone;
/**
*
* @author emerald000
*/
public class LieutenantAbility extends SimpleStaticAbility {
public LieutenantAbility(ContinuousEffect effect) {
super(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostSourceEffect(2, 2, Duration.WhileOnBattlefield), CommanderInPlayCondition.instance, "<i>Lieutenant</i> - As long as you control your commander, {this} gets +2/+2"));
this.addEffect(new ConditionalContinuousEffect(effect, CommanderInPlayCondition.instance, effect.getText(null)));
}
public LieutenantAbility(Effects effects) {
super(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostSourceEffect(2, 2, Duration.WhileOnBattlefield), CommanderInPlayCondition.instance, "<i>Lieutenant</i> - As long as you control your commander, {this} gets +2/+2"));
for (Effect effect : effects) {
this.addEffect(new ConditionalContinuousEffect((ContinuousEffect) effect, CommanderInPlayCondition.instance, effect.getText(null)));
}
}
public LieutenantAbility(final LieutenantAbility ability) {
super(ability);
}
@Override
public LieutenantAbility copy() {
return new LieutenantAbility(this);
}
}