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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.PersistAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public class CauldronOfSouls extends CardImpl {
public CauldronOfSouls(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{5}");
// {tap}: Choose any number of target creatures. Each of those creatures gains persist until end of turn.
Effect effect = new GainAbilityTargetEffect(new PersistAbility(), Duration.EndOfTurn);
effect.setText("choose any number of target creatures. Each of those creatures gains persist until end of turn");
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE, new FilterCreaturePermanent(), false));
this.addAbility(ability);
}
public CauldronOfSouls(final CauldronOfSouls card) {
super(card);
}
@Override
public CauldronOfSouls copy() {
return new CauldronOfSouls(this);
}
}