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package mage.cards.v;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author emerald000
*/
public class Victimize extends CardImpl {
public Victimize(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{B}");
// Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
this.getSpellAbility().addEffect(new VictimizeEffect());
this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(2, new FilterCreatureCard("creature cards in your graveyard")));
}
public Victimize(final Victimize card) {
super(card);
}
@Override
public Victimize copy() {
return new Victimize(this);
}
}
class VictimizeEffect extends OneShotEffect {
VictimizeEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped";
}
VictimizeEffect(final VictimizeEffect effect) {
super(effect);
}
@Override
public VictimizeEffect copy() {
return new VictimizeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
SacrificeTargetCost cost = new SacrificeTargetCost(new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("a creature")));
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) {
controller.moveCards(new CardsImpl(getTargetPointer().getTargets(game, source)).getCards(game),
Zone.BATTLEFIELD, source, game, true, false, false, null);
}
return true;
}
return false;
}
}