/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.multiplayer; import java.io.FileNotFoundException; import mage.constants.MultiplayerAttackOption; import mage.constants.PhaseStep; import mage.constants.RangeOfInfluence; import mage.constants.Zone; import mage.game.FreeForAll; import mage.game.Game; import mage.game.GameException; import org.junit.Test; import org.mage.test.serverside.base.CardTestMultiPlayerBase; /** * * @author LevelX2 */ public class MyriadTest extends CardTestMultiPlayerBase { @Override protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException { Game game = new FreeForAll(MultiplayerAttackOption.MULTIPLE, RangeOfInfluence.ALL, 0, 40); // Player order: A -> D -> C -> B playerA = createPlayer(game, playerA, "PlayerA"); playerB = createPlayer(game, playerB, "PlayerB"); playerC = createPlayer(game, playerC, "PlayerC"); playerD = createPlayer(game, playerD, "PlayerD"); return game; } /** * Tests Myriad multiplayer effects Player order: A -> D -> C -> B */ @Test public void CallerOfThePackTest() { // Trample // Myriad (Whenever this creature attacks, for each opponent other than the defending player, put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile those tokens at the end of combat.) addCard(Zone.BATTLEFIELD, playerD, "Caller of the Pack"); // 8/6 attack(2, playerD, "Caller of the Pack", playerA); setStopAt(2, PhaseStep.DECLARE_BLOCKERS); execute(); assertPermanentCount(playerD, "Caller of the Pack", 3); } @Test public void CallerOfThePackTestExile() { // Trample // Myriad (Whenever this creature attacks, for each opponent other than the defending player, put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile those tokens at the end of combat.) addCard(Zone.BATTLEFIELD, playerD, "Caller of the Pack"); // 8/6 attack(2, playerD, "Caller of the Pack", playerA); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); execute(); assertPermanentCount(playerD, "Caller of the Pack", 1); assertLife(playerA, 32); assertLife(playerB, 32); assertLife(playerC, 32); assertLife(playerD, 40); } @Test public void CallerOfThePackTestExilePlaneswalker() { // Trample // Myriad (Whenever this creature attacks, for each opponent other than the defending player, put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile those tokens at the end of combat.) addCard(Zone.BATTLEFIELD, playerD, "Caller of the Pack"); // 8/6 // +1: You gain 2 life. // -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. // -6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total." addCard(Zone.BATTLEFIELD, playerA, "Ajani Goldmane"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1:"); attack(2, playerD, "Caller of the Pack", playerC); addTarget(playerD, "Ajani Goldmane"); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); execute(); assertPermanentCount(playerD, "Caller of the Pack", 1); assertGraveyardCount(playerA, "Ajani Goldmane", 1); assertLife(playerA, 42); assertLife(playerB, 32); assertLife(playerC, 32); assertLife(playerD, 40); } /** * 4 player commander game, Man-o-War equipped with Blade of Selves attacks. * The myriad trigger creates copies for each opponent, including the * defending player, rather than the just two not being attacked. */ @Test public void BladeOfSelves() { addCard(Zone.BATTLEFIELD, playerC, "Silvercoat Lion", 2); addCard(Zone.BATTLEFIELD, playerC, "Pillarfield Ox", 1); addCard(Zone.BATTLEFIELD, playerC, "Grizzly Bears", 1); // Equipped creature has myriad.(Whenever this creature attacks, for each opponent other than the defending player, // put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker // he or she controls. Exile those tokens at the end of combat.) // Equip {4} addCard(Zone.BATTLEFIELD, playerD, "Blade of Selves"); addCard(Zone.BATTLEFIELD, playerD, "Island", 4); // When Man-o'-War enters the battlefield, return target creature to its owner's hand. addCard(Zone.HAND, playerD, "Man-o'-War"); // {2}{U} 2/2 castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerD, "Man-o'-War"); addTarget(playerD, "Silvercoat Lion"); activateAbility(6, PhaseStep.PRECOMBAT_MAIN, playerD, "Equip", "Man-o'-War"); attack(6, playerD, "Man-o'-War", playerC); addTarget(playerD, "Silvercoat Lion"); addTarget(playerD, "Pillarfield Ox"); addTarget(playerD, "Grizzly Bears"); setStopAt(6, PhaseStep.POSTCOMBAT_MAIN); execute(); assertPermanentCount(playerD, "Man-o'-War", 1); assertPermanentCount(playerC, "Silvercoat Lion", 0); assertPermanentCount(playerC, "Pillarfield Ox", 0); assertPermanentCount(playerC, "Grizzly Bears", 1); // not in range assertHandCount(playerC, "Silvercoat Lion", 2); assertHandCount(playerC, "Pillarfield Ox", 1); assertLife(playerA, 38); assertLife(playerB, 38); assertLife(playerC, 38); assertLife(playerD, 40); } }