/* * Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.players.Player; import mage.util.CardUtil; /** * * @author BetaSteward_at_googlemail.com */ public class DrawDiscardControllerEffect extends OneShotEffect { private int cardsToDraw; private int cardsToDiscard; private boolean optional; public DrawDiscardControllerEffect() { this(1, 1); } public DrawDiscardControllerEffect(int cardsToDraw, int cardsToDiscard) { this(cardsToDraw, cardsToDiscard, false); } public DrawDiscardControllerEffect(int cardsToDraw, int cardsToDiscard, boolean optional) { super(Outcome.DrawCard); this.cardsToDraw = cardsToDraw; this.cardsToDiscard = cardsToDiscard; this.optional = optional; staticText = new StringBuilder(optional ? "you may " : "") .append("draw ") .append(cardsToDraw == 1 ? "a" : CardUtil.numberToText(cardsToDraw)) .append(" card").append(cardsToDraw == 1 ? "" : "s") .append(optional ? ", if you do" : ", then") .append(" discard ") .append(cardsToDiscard == 1 ? "a" : CardUtil.numberToText(cardsToDiscard)) .append(" card").append(cardsToDiscard == 1 ? "" : "s").toString(); } public DrawDiscardControllerEffect(final DrawDiscardControllerEffect effect) { super(effect); this.cardsToDraw = effect.cardsToDraw; this.cardsToDiscard = effect.cardsToDiscard; this.optional = effect.optional; } @Override public DrawDiscardControllerEffect copy() { return new DrawDiscardControllerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { if (!optional || player.chooseUse(outcome, "Use draw, then discard effect?", source, game)) { player.drawCards(cardsToDraw, game); player.discard(cardsToDiscard, false, source, game); } return true; } return false; } }