/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.UndyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.EntersTheBattlefieldEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreatureOrPlayer; import java.util.UUID; /** * * @author BetaSteward */ public class FlayerOfTheHatebound extends CardImpl { public FlayerOfTheHatebound(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{R}"); this.subtype.add("Devil"); this.power = new MageInt(4); this.toughness = new MageInt(2); this.addAbility(new UndyingAbility()); // Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player. Ability ability = new FlayerTriggeredAbility(); ability.addTarget(new TargetCreatureOrPlayer()); this.addAbility(ability); } public FlayerOfTheHatebound(final FlayerOfTheHatebound card) { super(card); } @Override public FlayerOfTheHatebound copy() { return new FlayerOfTheHatebound(this); } } class FlayerTriggeredAbility extends TriggeredAbilityImpl { public FlayerTriggeredAbility() { super(Zone.BATTLEFIELD, new FlayerEffect(), false); } public FlayerTriggeredAbility(FlayerTriggeredAbility ability) { super(ability); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ENTERS_THE_BATTLEFIELD; } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent permanent = game.getPermanent(event.getTargetId()); if (((EntersTheBattlefieldEvent) event).getFromZone() == Zone.GRAVEYARD && permanent.getOwnerId().equals(controllerId) && permanent.isCreature()) { Effect effect = this.getEffects().get(0); effect.setValue("damageSource", event.getTargetId()); return true; } return false; } @Override public String getRule() { return "Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player."; } @Override public FlayerTriggeredAbility copy() { return new FlayerTriggeredAbility(this); } } class FlayerEffect extends OneShotEffect { public FlayerEffect() { super(Outcome.Damage); staticText = "that creature deals damage equal to its power to target creature or player"; } public FlayerEffect(final FlayerEffect effect) { super(effect); } @Override public FlayerEffect copy() { return new FlayerEffect(this); } @Override public boolean apply(Game game, Ability source) { UUID creatureId = (UUID) getValue("damageSource"); Permanent creature = game.getPermanent(creatureId); if (creature == null) { creature = (Permanent) game.getLastKnownInformation(creatureId, Zone.BATTLEFIELD); } if (creature != null) { int amount = creature.getPower().getValue(); UUID target = source.getTargets().getFirstTarget(); Permanent targetCreature = game.getPermanent(target); if (targetCreature != null) { targetCreature.damage(amount, creature.getId(), game, false, true); return true; } Player player = game.getPlayer(target); if (player != null) { player.damage(amount, creature.getId(), game, false, true); return true; } } return false; } }