/*
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
package mage.game.tournament;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.game.match.Match;
/**
*
* @author spjspj
*/
public class MultiplayerRound {
private final int roundNum;
private final Tournament tournament;
private final int numSeats;
private final List<TournamentPlayer> allPlayers = new ArrayList<>();
private Match match;
private UUID tableId;
public MultiplayerRound(int roundNum, Tournament tournament, int numSeats) {
this.roundNum = roundNum;
this.tournament = tournament;
this.numSeats = numSeats;
}
public List<TournamentPlayer> getAllPlayers () {
return allPlayers;
}
public TournamentPlayer getPlayer (int i) {
if (i >= 0 && i < numSeats && i < allPlayers.size()) {
return allPlayers.get(i);
}
return null;
}
public void addPairing(TournamentPairing match) {
this.allPlayers.add(match.getPlayer1());
this.allPlayers.add(match.getPlayer2());
}
public void addPlayer(TournamentPlayer player) {
this.allPlayers.add(player);
}
public int getRoundNumber() {
return this.roundNum;
}
public void setMatch (Match match) {
this.match = match;
}
public void setTableId (UUID tableId) {
this.tableId = tableId;
}
public boolean isRoundOver() {
boolean roundIsOver = true;
if (this.match != null) {
if (!this.match.hasEnded()) {
roundIsOver = false;
}
}
return roundIsOver;
}
}