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package mage.cards.r;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.keyword.CyclingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.watchers.common.SpellsCastWatcher;
/**
*
* @author stravant
*/
public class RiverSerpent extends CardImpl {
public RiverSerpent(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{U}");
this.subtype.add("Serpent");
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// River Serpent can't attack unless there are five or more cards in your graveyard.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RiverSerpentEffect()));
// Cycling {U}
this.addAbility(new CyclingAbility(new ManaCostsImpl("{U}")));
}
public RiverSerpent(final RiverSerpent card) {
super(card);
}
@Override
public RiverSerpent copy() {
return new RiverSerpent(this);
}
}
class RiverSerpentEffect extends RestrictionEffect {
public RiverSerpentEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't attack unless there are five or more cards in your graveyard";
}
public RiverSerpentEffect(final RiverSerpentEffect effect) {
super(effect);
}
@Override
public RiverSerpentEffect copy() {
return new RiverSerpentEffect(this);
}
@Override
public boolean canAttack(Game game) {
return false;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getSourceId())) {
return new CardsInControllerGraveyardCount().calculate(game, source, this) < 5;
} else {
return false;
}
}
}