/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.List; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.effects.RestrictionEffect; import mage.abilities.keyword.CyclingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.stack.Spell; import mage.watchers.common.SpellsCastWatcher; /** * * @author stravant */ public class RiverSerpent extends CardImpl { public RiverSerpent(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{U}"); this.subtype.add("Serpent"); this.power = new MageInt(5); this.toughness = new MageInt(5); // River Serpent can't attack unless there are five or more cards in your graveyard. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RiverSerpentEffect())); // Cycling {U} this.addAbility(new CyclingAbility(new ManaCostsImpl("{U}"))); } public RiverSerpent(final RiverSerpent card) { super(card); } @Override public RiverSerpent copy() { return new RiverSerpent(this); } } class RiverSerpentEffect extends RestrictionEffect { public RiverSerpentEffect() { super(Duration.WhileOnBattlefield); staticText = "{this} can't attack unless there are five or more cards in your graveyard"; } public RiverSerpentEffect(final RiverSerpentEffect effect) { super(effect); } @Override public RiverSerpentEffect copy() { return new RiverSerpentEffect(this); } @Override public boolean canAttack(Game game) { return false; } @Override public boolean applies(Permanent permanent, Ability source, Game game) { if (permanent.getId().equals(source.getSourceId())) { return new CardsInControllerGraveyardCount().calculate(game, source, this) < 5; } else { return false; } } }