/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.constants.Duration; import mage.constants.Outcome; import mage.filter.common.FilterPlaneswalkerPermanent; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.game.stack.StackObject; import mage.players.Player; import mage.target.TargetPermanent; /** * * @author BetaSteward_at_googlemail.com */ public class PlaneswalkerRedirectionEffect extends RedirectionEffect { private static FilterPlaneswalkerPermanent filter = new FilterPlaneswalkerPermanent(); public PlaneswalkerRedirectionEffect() { super(Duration.EndOfGame); } public PlaneswalkerRedirectionEffect(final PlaneswalkerRedirectionEffect effect) { super(effect); } @Override public PlaneswalkerRedirectionEffect copy() { return new PlaneswalkerRedirectionEffect(this); } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGE_PLAYER; } @Override public boolean applies(GameEvent event, Ability source, Game game) { DamageEvent damageEvent = (DamageEvent) event; UUID playerId = getSourceControllerId(event.getSourceId(), game); if (!damageEvent.isCombatDamage() && game.getOpponents(event.getTargetId()).contains(playerId)) { Player target = game.getPlayer(event.getTargetId()); Player player = game.getPlayer(playerId); if (target != null && player != null) { int numPlaneswalkers = game.getBattlefield().countAll(filter, target.getId(), game); if (numPlaneswalkers > 0 && player.chooseUse(outcome, "Redirect damage to planeswalker?", source, game)) { redirectTarget = new TargetPermanent(filter); if (numPlaneswalkers == 1) { List<Permanent> planeswalker = game.getBattlefield().getAllActivePermanents(filter, target.getId(), game); if (!planeswalker.isEmpty()) { redirectTarget.add(planeswalker.get(0).getId(), game); } } else { player.choose(Outcome.Damage, redirectTarget, null, game); } if (!game.isSimulation()) { Permanent redirectTo = game.getPermanent(redirectTarget.getFirstTarget()); if (redirectTo != null) { game.informPlayers(player.getLogName() + " redirects " + event.getAmount() + " damage to " + redirectTo.getLogName()); } } return true; } } } return false; } private UUID getSourceControllerId(UUID sourceId, Game game) { StackObject source = game.getStack().getStackObject(sourceId); if (source != null) { return source.getControllerId(); } Permanent permanent = game.getBattlefield().getPermanent(sourceId); if (permanent != null) { return permanent.getControllerId(); } // for effects like Deflecting Palm (could be wrong if card was played multiple times by different players) return game.getContinuousEffects().getControllerOfSourceId(sourceId); } }