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package mage.cards.s;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
*
* @author Blinke
*/
public class SpoilsOfEvil extends CardImpl {
private static final FilterCard filter = new FilterCard("artifact or creature card in target opponents graveyard");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.ARTIFACT),
new CardTypePredicate(CardType.CREATURE)));
}
public SpoilsOfEvil(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{B}");
// For each artifact or creature card in target opponent's graveyard, add {C} to your mana pool and you gain 1 life.
this.getSpellAbility().addEffect(new SpoilsOfEvilEffect());
this.getSpellAbility().addTarget(new TargetOpponent());
}
public SpoilsOfEvil(final SpoilsOfEvil card) {
super(card);
}
@Override
public SpoilsOfEvil copy() {
return new SpoilsOfEvil(this);
}
static class SpoilsOfEvilEffect extends OneShotEffect {
public SpoilsOfEvilEffect() {
super(Outcome.GainLife);
this.staticText = "For each artifact or creature card in target opponent's graveyard, add {C} to your mana pool and you gain 1 life.";
}
public SpoilsOfEvilEffect(final SpoilsOfEvilEffect effect) {
super(effect);
}
@Override
public SpoilsOfEvilEffect copy() {
return new SpoilsOfEvilEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetOpponent = game.getPlayer(targetPointer.getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
if(targetOpponent != null && controller != null) {
int cardCount = targetOpponent.getGraveyard().count(filter, game);
controller.gainLife(cardCount, game);
controller.getManaPool().addMana(Mana.ColorlessMana(cardCount), game, source);
return true;
}
return false;
}
}
}