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package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.dynamicvalue.common.AttackingCreatureCount;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeTargetEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.players.Player;
import mage.target.targetpointer.FixedTargets;
/**
*
* @author LevelX2
*/
public class TearsOfRage extends CardImpl {
public TearsOfRage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{R}{R}");
// Cast Tears of Rage only during the declare attackers step.
this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(PhaseStep.DECLARE_ATTACKERS));
// Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
getSpellAbility().addEffect(new BoostControlledEffect(new AttackingCreatureCount("the number of attacking creatures"), new StaticValue(0),
Duration.EndOfTurn, new FilterAttackingCreature("Attacking creatures"), false));
getSpellAbility().addEffect(new TearsOfRageEffect());
}
public TearsOfRage(final TearsOfRage card) {
super(card);
}
@Override
public TearsOfRage copy() {
return new TearsOfRage(this);
}
}
class TearsOfRageEffect extends OneShotEffect {
public TearsOfRageEffect() {
super(Outcome.Sacrifice);
this.staticText = "Sacrifice those creatures at the beginning of the next end step";
}
public TearsOfRageEffect(final TearsOfRageEffect effect) {
super(effect);
}
@Override
public TearsOfRageEffect copy() {
return new TearsOfRageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Effect effect = new SacrificeTargetEffect("Sacrifice those creatures at the beginning of the next end step", source.getControllerId());
effect.setTargetPointer(new FixedTargets(game.getBattlefield().getAllActivePermanents(new FilterAttackingCreature(), controller.getId(), game), game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
return true;
}
return false;
}
}