/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities; import mage.MageObject; import mage.abilities.effects.Effect; import mage.constants.AbilityType; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; /** * * @author BetaSteward_at_googlemail.com */ public abstract class StaticAbility extends AbilityImpl { protected StaticAbility(AbilityType abilityType, Zone zone) { super(abilityType, zone); } public StaticAbility(Zone zone, Effect effect) { super(AbilityType.STATIC, zone); if (effect != null) { this.addEffect(effect); } } @Override public boolean isInUseableZone(Game game, MageObject source, GameEvent event) { if (game.getShortLivingLKI(getSourceId(), zone)) { return true; // maybe this can be a problem if effects removed the ability from the object } if (game.getPermanentEntering(getSourceId()) != null && zone == Zone.BATTLEFIELD) { return true; // abilities of permanents entering battlefield are countes as on battlefield } return super.isInUseableZone(game, source, event); } public StaticAbility(StaticAbility ability) { super(ability); } }