/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.o; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.costs.AlternativeCostSourceAbility; import mage.abilities.costs.common.DiscardTargetCost; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.BoostAllEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.repository.CardRepository; import mage.choices.Choice; import mage.choices.ChoiceImpl; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.filter.FilterCard; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInHand; /** * * @author fireshoes */ public class Outbreak extends CardImpl { private static final FilterCard filterLand = new FilterCard("a Swamp card"); static { filterLand.add(new SubtypePredicate("Swamp")); } public Outbreak(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{B}"); // You may discard a Swamp card rather than pay Outbreak's mana cost. this.addAbility(new AlternativeCostSourceAbility(new DiscardTargetCost(new TargetCardInHand(filterLand)))); // Choose a creature type. All creatures of that type get -1/-1 until end of turn. this.getSpellAbility().addEffect(new OutbreakEffect()); } public Outbreak(final Outbreak card) { super(card); } @Override public Outbreak copy() { return new Outbreak(this); } } class OutbreakEffect extends OneShotEffect { public OutbreakEffect() { super(Outcome.UnboostCreature); staticText = "Choose a creature type. All creatures of that type get -1/-1 until end of turn"; } public OutbreakEffect(final OutbreakEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { Choice typeChoice = new ChoiceImpl(true); typeChoice.setMessage("Choose a creature type:"); typeChoice.setChoices(CardRepository.instance.getCreatureTypes()); while (!player.choose(outcome, typeChoice, game)) { if (!player.canRespond()) { return false; } } if (typeChoice.getChoice() != null) { game.informPlayers(player.getLogName() + " has chosen " + typeChoice.getChoice()); } FilterCreaturePermanent filter = new FilterCreaturePermanent("All creatures of the chosen type"); filter.add(new SubtypePredicate(typeChoice.getChoice())); ContinuousEffect effect = new BoostAllEffect(-1, -1, Duration.WhileOnBattlefield, filter, false); game.addEffect(effect, source); } return false; } @Override public OutbreakEffect copy() { return new OutbreakEffect(this); } }