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package mage.cards.a;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.common.BeginningOfDrawTriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.dynamicvalue.common.CountersSourceCount;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.common.DamagePlayersEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.RemoveCounterSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import java.util.UUID;
/**
*
* @author MarcoMarin
*/
public class ArmageddonClock extends CardImpl {
public ArmageddonClock(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{6}");
// At the beginning of your upkeep, put a doom counter on Armageddon Clock.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.DOOM.createInstance(), new StaticValue(1), true, true), TargetController.YOU, false));
// At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.
this.addAbility(new BeginningOfDrawTriggeredAbility(new DamagePlayersEffect(Outcome.Damage, new CountersSourceCount(CounterType.DOOM)), TargetController.YOU, false));
// {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
ActivatedAbilityImpl ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
new RemoveCounterSourceEffect(CounterType.DOOM.createInstance()), new ManaCostsImpl("{4}"), new IsStepCondition(PhaseStep.UPKEEP, false), null);
ability.setMayActivate(TargetController.ANY);
this.addAbility(ability);
}
public ArmageddonClock(final ArmageddonClock card) {
super(card);
}
@Override
public ArmageddonClock copy() {
return new ArmageddonClock(this);
}
}