/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.RestrictionEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.watchers.common.PlayerCastCreatureWatcher; import java.util.UUID; /** * * @author LevelX2 */ public class GoblinCohort extends CardImpl { public GoblinCohort(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{R}"); this.subtype.add("Goblin"); this.subtype.add("Warrior"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Goblin Cohort can't attack unless you've cast a creature spell this turn. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GoblinCohortEffect()), new PlayerCastCreatureWatcher()); } public GoblinCohort(final GoblinCohort card) { super(card); } @Override public GoblinCohort copy() { return new GoblinCohort(this); } } class GoblinCohortEffect extends RestrictionEffect { public GoblinCohortEffect() { super(Duration.WhileOnBattlefield); staticText = "{this} can't attack unless you've cast a creature spell this turn"; } public GoblinCohortEffect(final GoblinCohortEffect effect) { super(effect); } @Override public GoblinCohortEffect copy() { return new GoblinCohortEffect(this); } @Override public boolean canAttack(Game game) { return false; } @Override public boolean applies(Permanent permanent, Ability source, Game game) { if (permanent.getId().equals(source.getSourceId())) { PlayerCastCreatureWatcher watcher = (PlayerCastCreatureWatcher) game.getState().getWatchers().get(PlayerCastCreatureWatcher.class.getSimpleName()); if (watcher != null && !watcher.playerDidCastCreatureThisTurn(source.getControllerId())) { return true; } } return false; } }