/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.ActivateAsSorceryActivatedAbility; import mage.abilities.common.DiesCreatureTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.effects.ReplacementEffectImpl; import mage.abilities.effects.common.TransformSourceEffect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.TransformAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.d.DarthVader; import mage.constants.*; import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.permanent.AnotherPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author Styxo */ public class AnakinSkywalker extends CardImpl { private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature"); static { filter.add(new AnotherPredicate()); } public AnakinSkywalker(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{B}{R}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Human"); this.subtype.add("Sith"); this.power = new MageInt(4); this.toughness = new MageInt(4); this.transformable = true; this.secondSideCardClazz = DarthVader.class; // Whenever another creature dies, put a +1/+1 counter on Anakin Skywalker. this.addAbility(new DiesCreatureTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false, true)); // Sacrifice another creature: Target creature gets -1/-1 until end of turn. Activate this ability only as a sorcery. Ability ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(-1, -1, Duration.EndOfTurn), new SacrificeTargetCost(new TargetControlledCreaturePermanent(filter))); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); // If Anakin Skywalker would be destroyed, regenerate, then transform him instead. this.addAbility(new TransformAbility()); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AnakinSkywalkerEffect())); } public AnakinSkywalker(final AnakinSkywalker card) { super(card); } @Override public AnakinSkywalker copy() { return new AnakinSkywalker(this); } } class AnakinSkywalkerEffect extends ReplacementEffectImpl { AnakinSkywalkerEffect() { super(Duration.WhileOnBattlefield, Outcome.Transform); staticText = "If {this} would die, regenerate and transform him instead"; } AnakinSkywalkerEffect(final AnakinSkywalkerEffect effect) { super(effect); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Permanent permanent = game.getPermanent(event.getTargetId()); if (permanent != null) { permanent.regenerate(source.getSourceId(), game); return new TransformSourceEffect(true).apply(game, source); } return false; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ZONE_CHANGE; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return event.getTargetId().equals(source.getSourceId()) && ((ZoneChangeEvent) event).isDiesEvent(); } @Override public AnakinSkywalkerEffect copy() { return new AnakinSkywalkerEffect(this); } }