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package mage.cards.a;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.d.DarthVader;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author Styxo
*/
public class AnakinSkywalker extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature");
static {
filter.add(new AnotherPredicate());
}
public AnakinSkywalker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{B}{R}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Human");
this.subtype.add("Sith");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.transformable = true;
this.secondSideCardClazz = DarthVader.class;
// Whenever another creature dies, put a +1/+1 counter on Anakin Skywalker.
this.addAbility(new DiesCreatureTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false, true));
// Sacrifice another creature: Target creature gets -1/-1 until end of turn. Activate this ability only as a sorcery.
Ability ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(-1, -1, Duration.EndOfTurn), new SacrificeTargetCost(new TargetControlledCreaturePermanent(filter)));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// If Anakin Skywalker would be destroyed, regenerate, then transform him instead.
this.addAbility(new TransformAbility());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AnakinSkywalkerEffect()));
}
public AnakinSkywalker(final AnakinSkywalker card) {
super(card);
}
@Override
public AnakinSkywalker copy() {
return new AnakinSkywalker(this);
}
}
class AnakinSkywalkerEffect extends ReplacementEffectImpl {
AnakinSkywalkerEffect() {
super(Duration.WhileOnBattlefield, Outcome.Transform);
staticText = "If {this} would die, regenerate and transform him instead";
}
AnakinSkywalkerEffect(final AnakinSkywalkerEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null) {
permanent.regenerate(source.getSourceId(), game);
return new TransformSourceEffect(true).apply(game, source);
}
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getTargetId().equals(source.getSourceId()) && ((ZoneChangeEvent) event).isDiesEvent();
}
@Override
public AnakinSkywalkerEffect copy() {
return new AnakinSkywalkerEffect(this);
}
}