/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.TransformAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author intimidatingant */ public class ChaliceOfLife extends CardImpl { public ChaliceOfLife(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}"); this.transformable = true; this.secondSideCardClazz = ChaliceOfDeath.class; this.addAbility(new TransformAbility()); // {tap}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ChaliceOfLifeEffect(), new TapSourceCost())); } public ChaliceOfLife(final ChaliceOfLife card) { super(card); } @Override public ChaliceOfLife copy() { return new ChaliceOfLife(this); } } class ChaliceOfLifeEffect extends OneShotEffect { public ChaliceOfLifeEffect() { super(Outcome.GainLife); staticText = "You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life"; } public ChaliceOfLifeEffect(final ChaliceOfLifeEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { Player player = game.getPlayer(source.getControllerId()); //gain 1 life player.gainLife(1, game); // if you have at least 10 life more than your starting life total, transform Chalice of Life. if (player.getLife() >= game.getLife() + 10) { permanent.transform(game); game.informPlayers(new StringBuilder(permanent.getName()).append(" transforms into ").append(permanent.getSecondCardFace().getName()).toString()); } } return false; } @Override public ChaliceOfLifeEffect copy() { return new ChaliceOfLifeEffect(this); } }