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package mage.cards.s;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.keyword.BolsterEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.CounterPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class ScaleBlessing extends CardImpl {
public ScaleBlessing(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{3}{W}");
// Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. <i.(To bolster 1, choose a creature with the least toughness among creatures you control and put +1/+1 counter on it.)</i>
Effect effect = new BolsterEffect(1);
effect.setText("Bolster 1");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addEffect(new ScaleBlessingEffect());
}
public ScaleBlessing(final ScaleBlessing card) {
super(card);
}
@Override
public ScaleBlessing copy() {
return new ScaleBlessing(this);
}
}
class ScaleBlessingEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
static {
filter.add(new CounterPredicate(CounterType.P1P1));
}
public ScaleBlessingEffect() {
super(Outcome.Benefit);
this.staticText = ", then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. <i.(To bolster 1, choose a creature with the least toughness among creatures you control and put +1/+1 counter on it.)</i>";
}
public ScaleBlessingEffect(final ScaleBlessingEffect effect) {
super(effect);
}
@Override
public ScaleBlessingEffect copy() {
return new ScaleBlessingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
for(Permanent permanent: game.getState().getBattlefield().getAllActivePermanents(filter , controller.getId(), game)) {
permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
game.informPlayers(sourceObject.getName() + ": Put a +1/+1 counter on " + permanent.getLogName());
}
}
return true;
}
}