package org.mage.test.cards.single; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author BetaSteward */ public class WerewolfRansackerTest extends CardTestPlayerBase { @Test public void testCard() { addCard(Zone.BATTLEFIELD, playerA, "Afflicted Deserter"); addCard(Zone.BATTLEFIELD, playerB, "Ornithopter"); setStopAt(2, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerB, "Ornithopter", 0); assertPermanentCount(playerA, "Afflicted Deserter", 0); assertPermanentCount(playerA, "Werewolf Ransacker", 1); assertLife(playerA, 20); assertLife(playerB, 17); } @Test public void testCard1() { addCard(Zone.BATTLEFIELD, playerA, "Plains", 3); // When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. // Golem creatures you control have first strike. addCard(Zone.HAND, playerA, "Blade Splicer"); addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4); // At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. // Werewolf Ransacker // Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. // At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. addCard(Zone.HAND, playerB, "Afflicted Deserter"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blade Splicer"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Afflicted Deserter"); setStopAt(4, PhaseStep.DRAW); execute(); assertLife(playerA, 17); assertLife(playerB, 20); assertPermanentCount(playerB, "Afflicted Deserter", 0); assertPermanentCount(playerB, "Werewolf Ransacker", 1); assertPermanentCount(playerA, "Blade Splicer", 1); assertPermanentCount(playerA, "Golem", 0); } @Test public void testCard2() { addCard(Zone.BATTLEFIELD, playerA, "Afflicted Deserter"); addCard(Zone.BATTLEFIELD, playerB, "Ornithopter"); addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2); addCard(Zone.HAND, playerB, "Lightning Bolt", 2); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", playerA); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", playerA); setStopAt(3, PhaseStep.DRAW); execute(); assertLife(playerA, 14); assertLife(playerB, 17); assertPermanentCount(playerB, "Ornithopter", 0); assertPermanentCount(playerA, "Afflicted Deserter", 1); assertPermanentCount(playerA, "Werewolf Ransacker", 0); } }