/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.common.discard.DiscardTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.filter.common.FilterControlledLandPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.targetpointer.FixedTarget; /** * * @author jeffwadsworth */ public class SlaveringNulls extends CardImpl { public SlaveringNulls(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}"); this.subtype.add("Goblin"); this.subtype.add("Zombie"); this.power = new MageInt(2); this.toughness = new MageInt(1); // Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. this.addAbility(new SlaveringNullsTriggeredAbility()); } public SlaveringNulls(final SlaveringNulls card) { super(card); } @Override public SlaveringNulls copy() { return new SlaveringNulls(this); } } class SlaveringNullsTriggeredAbility extends TriggeredAbilityImpl { private static final FilterControlledLandPermanent filter = new FilterControlledLandPermanent(); static { filter.add(new SubtypePredicate("Swamp")); } public SlaveringNullsTriggeredAbility() { super(Zone.BATTLEFIELD, new DiscardTargetEffect(1), true); } public SlaveringNullsTriggeredAbility(final SlaveringNullsTriggeredAbility ability) { super(ability); } @Override public SlaveringNullsTriggeredAbility copy() { return new SlaveringNullsTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getSourceId().equals(this.sourceId) && ((DamagedPlayerEvent) event).isCombatDamage()) { if (game.getBattlefield().countAll(filter, controllerId, game) > 0) { Permanent slaveringNulls = game.getPermanent(event.getSourceId()); Player player = game.getPlayer(event.getTargetId()); if (slaveringNulls != null) { Effect effect = this.getEffects().get(0); effect.setTargetPointer(new FixedTarget(player.getId())); return true; } } } return false; } @Override public String getRule() { return "Whenever {this} deals combat damage to a player, if you control a Swamp, you may have that player discard a card."; } }