/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.CardsImpl; import mage.game.Game; import mage.players.Library; import mage.players.Player; /** * * @author North */ public class TreasureHunt extends CardImpl { public TreasureHunt(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{U}"); // Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. this.getSpellAbility().addEffect(new TreasureHuntEffect()); } public TreasureHunt(final TreasureHunt card) { super(card); } @Override public TreasureHunt copy() { return new TreasureHunt(this); } } class TreasureHuntEffect extends OneShotEffect { public TreasureHuntEffect() { super(Outcome.DrawCard); this.staticText = "Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand"; } public TreasureHuntEffect(final TreasureHuntEffect effect) { super(effect); } @Override public TreasureHuntEffect copy() { return new TreasureHuntEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null && player.getLibrary().hasCards()) { CardsImpl cards = new CardsImpl(); Library library = player.getLibrary(); Card card = null; do { card = library.removeFromTop(game); if (card != null) { cards.add(card); card.moveToZone(Zone.HAND, source.getSourceId(), game, false); } } while (library.hasCards() && card != null && card.isLand()); if (!cards.isEmpty()) { player.revealCards("Treasure Hunt", cards, game); } return true; } return false; } }