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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.condition.common.FatefulHourCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect;
import mage.abilities.effects.common.PreventAllDamageByAllPermanentsEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTargets;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
*
* @author BetaSteward
*/
public class ClingingMists extends CardImpl {
public ClingingMists(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{G}");
// Prevent all combat damage that would be dealt this turn.
this.getSpellAbility().addEffect(new PreventAllDamageByAllPermanentsEffect(null, Duration.EndOfTurn, true));
// Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new ClingingMistsEffect(),
FatefulHourCondition.instance, "If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step."));
}
public ClingingMists(final ClingingMists card) {
super(card);
}
@Override
public ClingingMists copy() {
return new ClingingMists(this);
}
}
class ClingingMistsEffect extends OneShotEffect {
private static final FilterAttackingCreature filter = new FilterAttackingCreature("attacking creatures");
public ClingingMistsEffect() {
super(Outcome.Tap);
staticText = "tap all attacking creatures. Those creatures don't untap during their controller's next untap step";
}
public ClingingMistsEffect(final ClingingMistsEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
List<Permanent> doNotUntapNextUntapStep = new ArrayList<>();
for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
creature.tap(game);
doNotUntapNextUntapStep.add(creature);
}
if (!doNotUntapNextUntapStep.isEmpty()) {
ContinuousEffect effect = new DontUntapInControllersNextUntapStepTargetEffect("This creature");
effect.setTargetPointer(new FixedTargets(doNotUntapNextUntapStep, game));
game.addEffect(effect, source);
}
return true;
}
@Override
public ClingingMistsEffect copy() {
return new ClingingMistsEffect(this);
}
}