/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.UUID; import mage.constants.CardType; import mage.abilities.Ability; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.NameACardEffect; import mage.abilities.effects.common.continuous.GainAbilityControllerEffect; import mage.abilities.keyword.ProtectionAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Duration; import mage.constants.Outcome; import mage.filter.FilterObject; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.players.Player; /** * 5/1/2008: Runed Halo gives you protection from each object with the chosen name, whether it's a card, a token, or a copy of a spell. It doesn't matter what game zone that object is in. * 5/1/2008: You can still be attacked by creatures with the chosen name. * 5/1/2008: You'll have protection from the name, not from the word. For example, if you choose the name Forest, you'll have protection from anything named "Forest" -- but you won't have protection from Forests. An animated Sapseep Forest, for example, could deal damage to you even though its subtype is Forest. * 5/1/2008: You can name either half of a split card, but not both. You'll have protection from the half you named (and from a fused split spell with that name), but not the other half. * 5/1/2008: You can't choose [nothing] as a name. Face-down creatures have no name, so Runed Halo can't give you protection from them. * 5/1/2008: You must choose the name of a card, not the name of a token. For example, you can't choose "Saproling" or "Voja." However, if a token happens to have the same name as a card (such as "Shapeshifter" or "Goldmeadow Harrier"), you can choose it. * 5/1/2008: You may choose either one of a flip card's names. You'll have protection only from the appropriate version. For example, if you choose Nighteyes the Desecrator, you won't have protection from Nezumi Graverobber. * * @author LevelX2 */ public class RunedHalo extends CardImpl { public RunedHalo(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{W}{W}"); // As Runed Halo enters the battlefield, name a card. Ability ability = new AsEntersBattlefieldAbility(new NameACardEffect(NameACardEffect.TypeOfName.ALL)); // You have protection from the chosen name. ability.addEffect(new RunedHaloSetProtectionEffect()); this.addAbility(ability); } public RunedHalo(final RunedHalo card) { super(card); } @Override public RunedHalo copy() { return new RunedHalo(this); } } class RunedHaloSetProtectionEffect extends OneShotEffect { public RunedHaloSetProtectionEffect() { super(Outcome.Protect); staticText = "<br/><br/>You have protection from the chosen name <i>(You can't be targeted, dealt damage, or enchanted by anything with that name.)</i>"; } public RunedHaloSetProtectionEffect(final RunedHaloSetProtectionEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); String cardName = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY); if (controller != null && cardName != null && !cardName.isEmpty()) { FilterObject filter = new FilterObject("the name [" + cardName + ']'); filter.add(new NamePredicate(cardName)); ContinuousEffect effect = new GainAbilityControllerEffect(new ProtectionAbility(filter), Duration.Custom); game.addEffect(effect, source); return true; } return false; } @Override public RunedHaloSetProtectionEffect copy() { return new RunedHaloSetProtectionEffect(this); } }